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BioShock Infinite Pushed Back to March

Delays don't matter as much as quality, says Ken Levine.
This article is over 11 years old and may contain outdated information

BioShock Infinite is getting a delay from February 26th to 26th March 2013. This is the second time that the game had been delayed, the first time pushing it out of 2012 into next year.

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“When Rod Fergusson [former Gears of War franchise director at Epic Games] came on board we looked at the game,” said lead designer Ken Levine to Eurogamer. “He was there for about a month and he said, ‘look, I’ve been looking at the schedule and looking at the game and frankly you could really benefit from another three or four more weeks for polish and bug fixing’.

 

“We talked about it. I knew I’d probably get beat up in the press a little bit about it. But at the end of the day, if it’s going to make a better game we’re going to do it. So the new date is March 26. That’s my bad news.”

 

“Somehow we got attached to this sense we had some more dramatic delays, but it doesn’t really matter at the end of the day. Nobody remembers delays. Even if they were long, nobody remembers delays because once a game comes out it’s either a good game or it isn’t.” noted Levine.

 


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