All Teamfight Tactics Set 7 Champions: Abilities and traits

Here are all of the Set 7 units in Teamfight Tactics.

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One-cost Champions

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There are 13 one-cost Champions in Set 7 of Teamfight Tactics.

  • Aatrox:
    • Shimmerscale / Warrior
    • Deathbringer Strike (50/100): Aatrox strikes his target for physical damage and heals himself.
      • Percent of Attack Damage: 260% / 280% / 360%
      • Heal: 200 / 300 / 400
  • Ezreal:
    • Tempest / Swiftshot
    • Mystic Shot (0/40): Ezreal fires an energy bolt towards his target. The first enemy hit takes magic damage and grants Ezreal 20% bonus Attack Speed, stacking up to five times.
      • Damage: 70
  • Heimerdinger:
    • Trainer / Mage
    • Egg Toss (40/80): Heimerdinger lobs an egg at the highest health enemy, dealing magic damage and stunning them.
      • Damage: 300 / 375 / 500
      • Stun Duration: 2s / 2.25s / 2.5s
  • Karma:
    • Jade / Evoker
    • Inner Flame (0/50): Karma fires a burst of energy towards her target, dealing magic damage in a small area around the first enemy hit.
      • Damage: 150 / 225 / 325
  • Leona:
    • Mirage / Guardian
    • Solar Barrier (40/80): Leona creates a barrier around herself, reducing all incoming damage for four seconds.
      • Damage Reduction: 30 / 40 / 120
  • Nidalee:
    • Astral / Shapeshifter
    • Primal Surge (0/45): Nidalee transforms into Cougar Form for the rest of combat, reducing her Attack Range to 1 and gaining bonus movement speed and Attack speed. While in cougar form, every third attack swipes her target for physical damage (210% Attack Damage).
      • Attack Speed: 30% / 50% / 70%
  • Sejuani:
    • Guild / Cavalier
    • Warrior’s Wrath (50/90): Sejuani swings her mace wide, hitting all enemies in a cone for magic damage (15% maximum Health). She quickly strikes again, repeating the damage on her target and the enemy directly behind it and stunning them.
      • Stun Duration: 1.5s / 2s / 3s
  • Senna:
    • Ragewing / Cannoneer
    • Last Embrace (30/90): Senna launches black mist toward the farthest enemy, striking the first enemy hit and dealing physical damage on a small area. The first enemy hit is dealt an additional bonus magic damage.
      • Bonus Damage: 210 / 220 / 230
      • Percent Attack Damage: 100% / 175% / 250%
  • Sett:
    • Ragewing / Dragonmancer
    • Knuckle Down (30/60): For the next 4 seconds, Sett gains Armor and Magic Resist, and every other bunch deals bonus physical damage.
      • Armor and Magic Resist: 70 / 80 / 90
      • Bonus % Attack Damage: 30% / 50% / 80%
  • Skarner:
    • Astral / Bruiser
    • Crystalline Exoskeleton (40/90): Skarner shields himself for 8 seconds and gains Attack Speed while it holds.
      • Shield Amount: 150 / 450 / 750
      • Attack Speed: 30% / 50%/ 80%
  • Tahm Kench:
    • Revel / Bruiser
    • Thick Skin (60/120): Tahm Kench shields himself + 15% maximum Health for five seconds. While the shield holds enemies that damage him take magic damage, up to once every three seconds.
      • Shield Amount: 150 / 300 / 450
      • Damage: 25 / 35 / 45
  • Taric:
    • Jade / Guardian
    • Bastion (50/100): Taric grants himself and his closest ally a protective rune that increases armor for four seconds.
      • Armor: 60 / 80 / 150
  • Vladimir:
    • Astral / Mage
    • Transfusion (0/80): Vladimir deals magic damage to the target and heals himself.
      • Damage: 300 / 420 / 540
      • Heal: 200 / 280 / 360

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Joshua Chu

Joshua Chu is a Contributing Writer for PC Invasion since June 2021. His undying love for live-service games like Overwatch 2, Valorant, and Honkai: Star Rail (amongst other soul-rending games) has led him to spend hours and hours on his PC. After earning his Print Journalism degree at Pennsylvania State University, he proceeded to freelance for a variety of sites, with other bylines including Gamepur and Kotaku. He is probably sad he demoted in rank in Overwatch.