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The Long Dark Release Date and Story Mode Details

Find out when you can play the release version of The Long Dark and get in on the story mode!
This article is over 7 years old and may contain outdated information

After hundreds of updates, thanks in part to a ton of community feedback from Steam Early Access and Xbox One Game Preview, The Long Dark 1.0 will be ready to officially release on August 1, 2017. The first two episodes of the five-episode story mode, known as Wintermute, will be available for all to consume in August. You can check out a trailer for Wintermute below to hold you off until August.

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While many have already played portions of The Long Dark on Steam and Xbox One, PlayStation 4 owners won’t be left out of the fun. The 1.0 version of The Long Dark will be coming to the PlayStation 4 as well. When the game launches on all three platforms there will be a lot to uncover, even for players who participated in the early access program.

“Our handling of Story Mode development has been entirely based on wanting to preserve the mystery for our players, and trying to show that at launch, they are essentially getting a whole new experience. As such, there is still much to discover in Wintermute. There are game mechanics and parts of the world — some hinted at in the new Teaser — that we have yet to share. We’ll have lots more to say — and show — about those things in the months leading up to launch,” stated Raphael van Lierop, Founder and Creative Director, Hinterland Studio Inc.

The two episodes that will be available on August 1 represent approximately 6-10 hours of single-player story mode content. As the remaining episodes role out, players will start to fully understand the story of The Long Dark.

Stay tuned to Prima Games for more on The Long Dark as we draw closer to the 1.0 release of the game!


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Author
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Bryan Dawson
Bryan Dawson has an extensive background in the gaming industry, having worked as a journalist for various publications for nearly 20 years and participating in a multitude of competitive fighting game events. He has authored over a dozen strategy guides for Prima Games, worked as a consultant on numerous gaming-related TV and web shows and was the Operations Manager for the fighting game division of the IGN Pro League.