Call of Duty: Modern Warfare Version 1.12 Patch Notes

Trying to figure out what's new in the Call of Duty Modern Warfare Version 1.12. patch notes? We've got you covered.

If you’ve been wondering about the most recent Call of Duty: Modern Warfare update, then you don’t have to worry any longer. It’s officially live now across all platforms, and it comes with the inclusion of the extra maps and game modes that we covered off in our holiday special. Here’s what we know about the Call of Duty Modern Warfare Version 1.12 Patch Notes.

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Call of Duty: Modern Warfare Version 1.12 Patch Notes

While we can currently say goodbye to the limited time Infected game mode now that Vacant and other maps for the holiday season are arriving, this most recent Modern Warfare update does more than nix some landscapes. It’s another bug-fixing exercise, and we hear that the elusive Nikto is going to make his way to us too.

According to Infinity Ward on the community subreddit, the patch is going to include a bunch of fixes for things like the TURTLE error which has been prevalent recently, bugs where killstreaks were obstructing player views on the Aniyah Palace map, allowing higher visibility for accessories like watches, and giving you more options to sprint. Auto-move has also been added across different control schemes, so whether you’re playing with a gamepad or with a mouse and keyboard, you’ll have a button as an option. This version tops out between 10GB to 15GB across Xbox, PlayStation, and PC. We’ve reproduced the patch notes below for your benefit:

WHAT’S NEW:

  • New Operator: Nikto

New Maps!

  • Shipment
  • Vacant
  • Winter Docks (winter-themed 2v2 map)

Playlist Update!

  • Vacant and Shipment 24/7
  • Cranked
  • Gunfight is back!

New Special Operation! “Strongbox”

New Classic Special Operation Missions! “Disinform” and “Bomb Squad”

GENERAL

  • Fix for a bug that could players to be stuck in a “Update requires restart” loop
  • Fix for a bug where creating a custom mode could prevent access to private match game mode options
  • Fix for players disconnecting and experiencing the “TURTLE” error code
  • Fix for a bug where the green ‘new’ notification icon was not clearing off the screen even though there wasn’t any new items to view
  • Implemented fixes for various exploits and boosting techniques
  • Fix for some players experiencing a ‘drift’ while using an Xbox controller
  • Fixed two bugs that could cause players to accidentally use multiple XP tokens due to a delay between clicking the button and confirmation on our end
  • Fixed an issue where Care Packages could fall through the roof of various buildings in Port
  • Fixed a bug where players were unable to swap Field Upgrades after selecting Field Upgrade Pro
  • Attempting to deploy the Weapon Drop Field Upgrade at the beginning of a round-based mode would result in the Field Upgrade becoming unusable until the player respawns. This has been fixed
  • Fixed a bug where all tablet-based killstreaks/Field Upgrades have a zoomed in view when using on Aniyah Palace
  • Made some slight UI adjustments to the base and officer rank progression screens to both have similar designs
  • Fix for watches not appearing in modes with preset loadouts
  • Added a new menu that allows players to launch a specific Trial
  • Fixed a bug that caused keybinds to reset to their default values
  • Friend Request & Party Invite Notifications option will be set to Enabled by default after the patch. Players can disable that option through the Account tab of the Options menu
  • Implemented several settings for the Auto-Sprint option (Always Sprint, Always Super Sprint)

Added an Auto Move Forward feature for Keyboard and Mouse as well as Controller

  • For Keyboard and Mouse, a keybind can be added in the Options menu via the advanced section of Move Forward
  • For Controller, when this feature is enabled in the Options menu, it can be activated in-game by pushing the movement stick forward twice

Keyboard and Mouse

  • Improved navigation in the Store and Battle Pass menus
  • Added a Change Zoom/Toggle Hybrid Behavior gameplay option to change which keybind triggers the Change Zoom/Toggle Hybrid

Audio

  • Footsteps: reduced audible range of 3rd person footsteps
  • Increased occlusion on footsteps
  • Adjusted various foley sounds that played at a larger range than footsteps during ADS/crouch movements
  • Fix for air vehicles not occluding properly
  • General occlusion adjustments to all air vehicles
  • Fix for knife impact sounds missing from kill cams

Weapons

  • Adjusted hip spread for the .357 Snake Shot so it’s consistent regardless of stance
  • Reduced flinch on the Kar98k, EBR-14, and MK2 Carbine
  • Reduced re-chamber time on the Kar98k*

PC

  • Several fixes were implemented to prevent crashes and improve stability
  • Special Operations: Survival
  • Various exploit fixes

Classic Special Operations:

Fixed a bug where players were receiving inconsistent amounts of XP

SPECIAL OPS

  • Fix for rank up UI splashes no working as intended
  • When using a Respawn Flare, no UI icon would appear on the minimap (Operation Harbinger)
  • Fixed a bug where pistols were dealing too much damage against Juggernauts compared to other weapon classes
  • In Operation Crosswind, nearby enemies will not become alerted if a player uses a rocket launcher, causing the player to not break stealth. This has been fixed
  • Fixed a bug where players were able to go prone with the minigun if they get revived while having it equipped
  • Added the reward players could earn if completing an Operation within the playlist menu

CALL OF DUTY LEAGUE

  • Reduced the lethality of non-car explosives
  • Adjustments to spawns for Hardpoint

Search and Destroy:

  • Fix for a bug where the defending team could see the bomb carrier objective icon
  • With the ‘Weapon Pings on Minimap’ option is enabled, the bomb carrier would not show as a red dot on the minimap when shooting their weapon. This has been fixed

COD Caster

  • Added an in-game data view to display various stats
  • Implemented support for Domination

Now that you’ve got the full Call of Duty Modern Warfare Version 1.12 patch notes, you can check if any of the issues plaguing your play have been sorted out yet. Need a hand with anything else in Modern Warfare? Check out these other guides that we’ve put together:


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Ginny Woo
Ginny hails from just south of Mordor, and when she's not debating others about the One Ring then she's probably glued to an MMO or a JRPG. With Final Fantasy XIV, Destiny 2, and World of Warcraft on her plate, she's always got something to chat about and a sneaky guide up her sleeve. If writing's not on the cards, then she's probably drinking way too much coffee.