Silent Hill f Save File Location for PC

What does the f stand for?

Silent Hill f
Image via KONAMI

Silent Hill f is the latest Unreal Engine 5 release in the franchise from KONAMI, this time set in Japan. The PC version has the usual UE5 issues, which are mitigated thanks to the slower pace.

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While the game has support for cloud saves on PC, if you’re looking for your local progress file, here is the save file location for Silent Hill f.

Silent Hill f Save File Location

ClientSave File Location
SteamC:\Users\[Windows Username]\AppData\Local\SHf\Saved\SaveGames\[Unique STEAM Numeric ID]

You can find individual save files inside the folder with a long sequence of numbers. This is your unique Steam numeric ID, and you’ll find the save files for manual and autosaves inside. For ease of use, simply back up the entire SHf folder instead. You can get to the same location by entering the following address in Windows Explorer or by running:

%USERPROFILE%/AppData/Local/SHf/Saved/SaveGames/

Does Silent Hill F Have Autosave?

Yes, Silent Hill f has an autosave feature, but you can manually save your progress at different Hokora Shrines scattered around the world. These do more than just save your progress and restore health and sanity. You can also use the Hokora Shrines to increase stats by offering items, drawing Omamori, and changing your in-game costumes as well.

Does Silent Hill F Have Multiple Save Slots?

Yes, when you finally reach a Hokora Shrine, you can create a manual save and technically run multiple playthroughs at a time.

Silent Hill f Steam Features

If you bought Silent Hill f on Steam, it comes packed with several client-specific features as well:

  • Steam Cloud: Your save files are automatically uploaded to Steam Cloud as soon as you close the game, and are downloaded on a different device when you want to play it.
  • Steam Family Sharing: If you own a copy of Silent Hill f, members of your Steam family can access it in their libraries.
  • Full Controller Support: Silent Hill f comes with native support for Xbox and PlayStation controllers.
  • Steam Input: If you’re using a non-traditional controller instead of the usual Xbox or PlayStation ones, you can use Steam Input to simulate XInput.

Overall, Silent Hill f suffers from similar issues that other Unreal Engine 5 titles face despite its excellent presentation. I hope that the developers continue trying to tackle these, but it’s a largely playable experience.


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Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.