Split Fiction Global Launch Times and Pre-Load Size

Almost time!

Split Fiction Screenshot
Image via Hazelight Studios

Split Fiction has received rave reviews from critics and it’s shaping up to be another fantastic co-op adventure from Hazelight Studios. The title is coming to current-generation consoles, including PC, and is available to pre-load across all platforms.

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To help you prepare for launch, and make sure you have your co-op partner ready, here are the global launch times for Split Fiction, and how much free space you need to install the title.

Split Fiction Global Launch Times

Split Fiction is coming to PC, Xbox Series S|X and the PS5 on March 6, 2025. Here are the launch times for Split Fiction for several major regions:

RegionLaunch Time
Los Angeles6 March 08:00 PST
Toronto6 March 11:00 EST
Mexico City6 March 10:00 CST
Brasilia6 March 13:00 BRT
New York6 March 11:00 EST
London6 March 16:00 GMT
Madrid6 March 17:00 CET
Johannesburg6 March 18:00 SAST
Nairobi6 March 19:00 EAT
Kuala Lumpur7 March 00:00 MYT
Beijing7 March 00:00 CST
Seoul7 March 01:00 KST
Tokyo7 March 01:00 JST
Sydney7 March 03:00 AEDT

We’ve created a countdown to track the hours remaining until launch, no matter where you are. It’s not long before launch, and we highly recommend pre-loading the game if you have the option.

Split Fiction Global Pre-load Size and Availability

Split Fiction is now available to pre-load on Steam and Xbox platforms. It isn’t available to pre-load on PlayStation 5 or PlayStation 5 Pro. It’s also not available to pre-load on the EA App, and players will have to download at launch.

You can disregard the email from EA about the pre-load availability on EA App, it’s an error on their side. Additionally, the Friend’s Pass download will be available at launch, and can’t be pre-loaded.

On Steam, the Split Fiction preload is 87.6 GB, which is roughly the same size on Xbox Series S|X.

To make sure you can run the title, check out the system requirements for Split Fiction along with details of the friend’s pass, and crossplay availability.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.