The Plucky Squire Will Not Have a Physical Release at Launch

Hope we don't have to wait long!

The Plucky Squire
Image via All Possible Futures

The Plucky Squire was originally revealed nearly two years ago and finally has a release date of September 2024. It’s coming to multiple platforms, including the Nintendo Switch and PC, but there is a small catch. The developers have announced today that the physical version of The Plucky Squire will not be available at launch but at a later date.

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The Plucky Squire Physical Edition Delayed from Release

The Plucky Squire is coming to PC, Xbox Series S|X, PS5, and the Nintendo Switch on September 17, 2024, but only as a digital release. All Possible Futures announced today on Twitter that while they’d love to release the physical versions at launch, they’re still working on getting those ready and need more time.

No further details were provided, but at least we know that it’s not skipping the format entirely. Physical collectors will just have to wait at least a few months.

Devolver Digital titles usually take a while before they’re ready for physical release, if at all. This year’s 2D action-platformer Pepper Grinder from Ahr Ech still isn’t available in the physical format, and it is due in October 2024. That’s almost six months from its release in March 2024, and we expect The Plucky Squire to potentially follow a similar timeline.

The developers have confirmed in their release date announcement that The Plucky Squire will take players around 8-10 hours to complete in the initial playthrough, which is far more than they had originally planned for the title. Even compared to other titles published by Devolver Digital, this is a bit longer.

It’s an ambitious title, and there’s a lot of anticipation for it as well. It’s also coming day one to the PlayStation Plus Extra and Premium subscription service which is another thing Devolver Digitals aren’t known for, at least at launch.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.