Assetto Corsa EVO First Screenshots and System Requirements Revealed

Those are some nice reflections!

Assetto Corsa EVO Screenshot
Image via KUNOS Simulazioni

We finally have our first look at Assetto Corsa EVO, the latest entry in the racing simulator series from KUNOS Simulazioni. Today, the Steam page for the title officially went live, giving us a look at the game’s visuals in terms of screenshots as well as the technical side of things. Here are the official Assetto Corsa EVO system requirements, as well as the first batch of screenshots.

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Assetto Corsa EVO System Requirements

RecommendedHigh
OSWindows 10/11 – 64-BitWindows 10/11 – 64-Bit
CPUIntel I5 8700k
AMD 1500X
Intel I5 10700k
AMD 2600X
RAM16 GB16 GB
GPUGTX 1070
RX 580
RTX 2070
Radeon RX 5600
DirectX 12Version 12Version 12
Storage100 GB available space100 GB available space
VR SupportSteamVR, Oculus VR, OpenXRSteamVR, Oculus VR, OpenXR
Additional NotesSSD RequiredSSD Required

The requirements don’t mention any target framerates or resolution, but give us a general idea of what to expect. If you want to play the game at higher settings, you’ll need something like an RTX 2070 paired with a Ryzen 5 2600X. You need 100 GB of free SSD space to install the game, and 16 GB of RAM is recommended. On the lower end, the developers have listed a GTX 1070, paired with a Ryzen 5 1500X.

Here is a first look at some of the screenshots uploaded on the Steam page.

The material work, reflections, lighting, and overall model quality look superb here. We can’t wait to see what the game looks like in action. You can see even more screenshots on the Steam page.

Currently, only the PC version of Assetto Corsa EVO has been officially announced, but we expect the title to come out on consoles later as well. There is no release date announced either, but the game is slated to release in 2024.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.