Madden NFL 25 Minimum and Recommended System Requirements Listed

Not a big jump from the last one.

Madden NFL 25 Logo
Image via Electronic Arts

Madden NFL 25 has been officially announced with a full reveal planned for June 13, 2024. It’s already available to pre-order though, and store pages for each platform are up. It’s also coming to PC like the last few Madden NFL titles and with that, we have some technical details available on Steam. Here are the official Madden NFL 25 minimum, and recommended system requirements.

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Madden NFL 25 System Requirements

MinimumRecommended
OSWindows 10 – 64-BitWindows 10 – 64-Bit
CPUIntel Core i7-6700K (4-cores; 8-threads)
AMD Ryzen 5 1600
Intel Core i7-8700K (6-core; 12-thread)
AMD Ryzen 7 2700X
RAM10 GB12 GB
GPUNVIDIA GeForce GTX 1050 Ti 4GB
AMD Radeon RX 570 4GB
NVIDIA GeForce RTX 3060 8GB
AMD RX 6600 XT 8GB
DirectX 12Version 12Version 12
Storage65 GB available space65 GB available space

Madden NFL 25 isn’t a very demanding title, and this is likely because it’s still a cross-generation release. We’re hopeful that similar to Madden NFL 24, this new entry also comes with next-gen features, unlike previous releases. While the developers haven’t shared any framerate, or preset targets here, you need something like an RTX 3060 and a Ryzen 2700X to play the game at higher settings.

On the lower end, even an RX 570 with just 4 GB of VRAM will suffice. Apart from that, you need a total of 65 GB to install Madden NFL 25, and 12 GB of RAM is recommended. This isn’t a major jump in requirements when compared to Madden NFL 24, and the performance shouldn’t be too different.

Madden NFL 25 Pre-Order Bonus Content

If you pre-order Madden NFL 25, you’ll receive the following bonus content:

  • Cover Athlete Elite Player Item
  • Choice of 2 Strategy Items
  • Superstar Drip Gear
  • Legendary XP Boost

We’re excited to see the full reveal planned for next week as well as who ends up being the cover athlete for the upcoming release.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.