Several enemy types provide a ton of diversity to Warhammer 40K: Darktide, not just through enemy variety but also through build strengths and weaknesses. Each weapon can have additional properties that increase damage against things like Mutants, Infected Enemies, Carapace targets, and more. One overarching type of enemy does bring a fair bit of confusion though. Here’s what Elite enemies are in Warhammer 40K: Darktide.
Which Enemies are Elite in Darktide?
In total, four of the unique enemies in Darktide are classified as Elite enemies. This is mainly because of the focus your team requires to take them down. Specialists are a threat to your party though not enough to where you need your whole team dealing with them to take them down. Monstrosities are the polar opposites, requiring the entire team’s dedication to take down without losing the mission. Elites lie somewhere in the middle of that, being a heavy threat when ignored but not so much that you need the entire team to focus them down mid-horde.
Elite enemies are classified as the three main Ogryn class enemies, alongside the Mauler. The other three are all armored variants of the Crusher, Bulwark, and Reaper. The Mauler is admittedly the odd one out of the bunch, being much smaller and likely able to be classified as a Specialist without any questions asked, though he’s in Elites and counts towards any bonuses with it.
Related: What Are Carapace Armored Enemies in Warhammer 40K: Darktide? – Answered
The best way to deal with Elite enemies is through a flurry of heavy attacks and heavy weapon fire. Due to their high armor in most cases, light attacks and general weapon fire won’t cut it. This is because neither weapon attacks offer armor-piercing (unless given a perk with armor penetration). Even with this in mind, Elite enemies shouldn’t be too troublesome. Just try not to catch yourself in the barrage of bullets from a Reaper.