Visions of Mana System Requirements Officially Revealed

Not that demanding!

Visions of Mana Screenshot
Image via Square Enix

Visions of Mana is the latest entry in the action RPG series from Square Enix, which is coming to PC and multiple current and last-generation consoles. The PC version is coming to Steam as well as the Microsoft Store, and the developers have shared a new update about its performance and technical details. Here are the official Visions of Mana system requirements for the PC version.

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Visions of Mana System Requirements

MinimumRecommended
OSWindows 10/11 – 64-BitWindows 10 – 64-Bit
CPUAMD Ryzen™ 3 1200
Intel® Core™ i5-6400
AMD Ryzen™ 5 3500
Intel® Core™ i5-8500
RAM16 GB16 GB
GPUAMD Radeon™ RX 580
NVIDIA® GeForce® GTX 1060 6 GB
Intel® Arc™ A580
AMD Radeon™ RX 5700 XT
NVIDIA® GeForce® RTX 2070
Intel® Arc™ A580
DirectX 12Version 12Version 12
Storage45 GB45 GB

The developers have confirmed that these requirements target 1080p. If you’re looking to play at the High preset with a 60 FPS target, you’ll need something like an RTX 2070 paired with a Ryzen 5 3500. This isn’t a very demanding title, but if you’re on the lower end, you can play Visions of Mana on an RX 580 paired with Ryzen 3 1200 at 30 FPS on the Low preset.

Apart from that, you need 45 GB of free space to install the game, and 16 GB of RAM is recommended no matter what settings you play the game at. The game shouldn’t be too difficult to run on modern systems, and we hope the developers include upscaling technologies like DLSS, FSR, and XeSS.

Visions of Mana is coming to PC, Xbox Series S|X, PS4, and PS5 on August 29, 2024. It’s available to pre-order on all platforms.

We’re excited to see how well this modern entry in the Mana series fares on PC, and how well it runs at launch. It’s shaping it up to be another great action RPG from Square Enix with tons of exciting content to explore, and characters to meet.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.