StarRupture Complete Controls for PC

Press F to deconstruct.

StarRupture Screenshot
Image via Creepy Jar

StarRupture is now available in early access on PC, and it is an open-world base-building title with plenty of exploration added to the mix. Currently, StarRupture only supports keyboard and mouse input, and it cannot be played with a controller.

Recommended Videos

If you need a reference for its default scheme, here are the complete controls for StarRupture.

StarRupture Complete Controls

ActionInput
Move ForwardW
Move BackwardS
Move LeftA
Move RightD
SprintLeft Shift
Crouch / SlideLeft Ctrl
JumpSpace Bar
DashLeft Alt
CancelQ
Interact / Pick UpE
Open InventoryTab
PingMiddle Mouse Button
CancelQ
Close MenuQ
Open MapM
Equip Building ToolB
DeconstructF
Toggle Drone StatusC
Set Z OffsetMiddle Mouse Button
Quick Building SelectionZ
Confirm BuildLeft Mouse Button
Move Helper UpMouse Wheel Up
Side RotationR
Move Helper DownMouse Wheel Down
Lock Placement LocationT
Lock Placement Z LevelY
Align to TerrainX
Change VariantRight Mouse Button
Toggle Vertical SnapLeft Alt
Confirm BuildLeft Mouse Button
Fire Left Mouse Button
Equip Next WeaponMouse Wheel Down
ReloadR
Aiming Down Sights (ADS)Right Mouse Button
Equip Previous WeaponMouse Wheel Up
Equip Med ToolH
GrenadeG
Harvester1
Equip First Weapon Slot2
Equip Second Weapon Slot3
FlashlightT
Holster / UnequipQ
Drone UpSpace bar
Drone DownLeft Ctrl
Drone ForwardW
Drone BackwardS
Drone LeftA
Drone RightD

Can You Rebind Controls in StarRupture?

Yes, you can completely rebind controls in StarRupture for keyboard and mouse. In the main or pause menu, open Settings, followed by the Mouse & Keyboard tab. Scroll down a bit, and you can rebind any action you want under its dedicated section.

Outside of that, you can also adjust the following control settings:

  • X and Y Axis Sensitivity
  • Targeting Sensitivity
  • Invert Vertical and Horizontal Axis
  • Toggle Sprint, Crouch, and ADS

StarRupture Controller Support on PC

On PC, StarRupture does not have native support for controllers. You can use a profile created by players through Steam Input, but the experience is less than ideal because the game doesn’t respond properly to it, as it isn’t designed to support it.

Since this is an early access title, I am confident that the overwhelming demand for controller support will eventually lead to the feature being added in a future update. Outside of that, the game feels quite responsive, and the ability to remap controls is a bonus.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.