Jedi Survivor Update 7 Patch Notes Featured

Star Wars Jedi: Survivor Update 7 Full Patch Notes for September 5

Return of the Consoles

Star Wars Jedi: Survivor is not done just yet. Another update for the most recent entry in the Jedi series is out now, and it brings quite a few important fixes to the game, mostly focused on its console releases. Performance on these devices, which was a big issue back when it was released, is now having a big update, so let’s take a look at what’s new in the game.

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Star Wars Jedi: Survivor Update 7 Patch Notes

Patch 7 for Star Wars Jedi: Survivor arrives today for PC, PlayStation 5, and Xbox Series X | S. 

Here are the fixes you can expect with this patch:

  • This patch introduces several performance-related improvements* on PlayStation 5 and Xbox Series X/S including:
    • Performance mode has been completely reworked to substantially improve player experience.
      • A number of GPU and CPU optimizations – along with disabling Ray Tracing – has resulted in a better player experience, including a solid 60 FPS in Performance mode.
    • Quality Mode has also received optimizations to help reduce FPS fluctuation and introduce other visual improvements.
  • Variable Refresh Rate support added for PS5.
  • Additional performance & optimization improvements for PC, including DLSS support.
  • Save system tweaks to help prevent save game corruption.
  • Fixed issues where players could not retrieve their XP after dying under certain circumstances.
  • Various crash fixes.
  • Various bug fixes & improvements across all platforms, including fixes for cloth, lighting, and UI.

* Note: Cinematics in Star Wars Jedi: Survivor on console are locked to 30 frames per second.

Related: Is Star Wars Jedi: Survivor a Sequel? – Answered

The update now promises a “solid 60 FPS” for the game, as that was a big point of criticism. Cutscenes are pre-rendered and will still continue to be locked at 30 FPS, but gameplay should feel smoother than ever now. And since the PC version has also seen some fixes, you might wanna give it another try on your Steam Deck

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Patrick Souza
Patrick has been working for Prima since 2022 and joined as a Staff Writer in 2023. He's been interested in gaming journalism since college, and that was the path he took once he had his degree in hands. Diligently ignores his ever-growing backlog to keep raiding in Final Fantasy XIV, exploring in Genshin Impact or replaying some of his favorite RPGs from time to time. Loves tackling hard challenges in games, but his cats are still the hardest bosses he could ask for.