New D&D Subclasses Announced for Cleric, Druid, and Wizard

If you're thirsty for some playtest material, check out the new D&D subclasses announced for cleric, druid, and wizard.

Those who have been wanting some new additions to spice up their 5e experience in Dungeons & Dragons will be pleased to note that new subclasses have been announced. With the Artificer, Barbarian, and Monk getting a turn earlier this year, it’s now time for some of the other classes to receive some playtest material of their own. Here’s what we know so far about the new D&D subclasses that have just been announced.

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New D&D Subclasses Announced – Cleric

For those who want to walk the fine line between the light and the dark, you can now do that in style if you choose to test out the Twilight Domain subclass. Masters of the in-between and the twilight hours, you no longer need to choose between diving headfirst into the unknown to protect your party members and morning prayer. Why not both? Twilight Domain clerics gain a number of useful benefits, including Channel Divinity as a second level feature, darkvision, and they’re also harder to scare. Plus, did we mention that they can fly when they’re in dim light? 

New D&D Subclasses Announced – Druid

If bowing to the whim of a deity isn’t quite your style, then maybe you’d like to check out the Circle of Wildfire for all your druidic needs. This particular subclass is, well, as destructive as the name suggests. Your whole schtick is that you’ve bonded with a primal spirit, and that you, well, control wildfire. Instead of having a beast form, you acquire a wildfire spirit. This can take any form, and it will enhance your spells by an extra d8 if you’re seeking to set things on fire or to heal someone. Stick with this long enough and you’ll even be given a second chance if you drop to 0 HP. Now that’s handy in a pinch. 

New D&D Subclasses Announced – Wizard

Maybe you’re less into nature and more into something truly distinct. The language of magic, perhaps? The essence of it? Well, look no further than Onomancy. Your thing is, well, trying to figure out a person’s true name so that you can gain control over them, for better or for worse. You can impact someone’s ability to defend themselves against you when you know their true name, and you can also bless or curse those around you based on your knowledge of them. Speaking someone’s true name when you cast spells means that you can do it without expending a slot, too. 

That’s what we know so far about the new D&D subclasses that have been announced, and we’re looking forward to trying out one or two of them in upcoming campaigns. You can get a PDF of these Unearthed Arcana subclasses here if you want to do the same. Stay tuned as we keep you up to date on more playtest material coming out soon. 


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Ginny Woo
Ginny hails from just south of Mordor, and when she's not debating others about the One Ring then she's probably glued to an MMO or a JRPG. With Final Fantasy XIV, Destiny 2, and World of Warcraft on her plate, she's always got something to chat about and a sneaky guide up her sleeve. If writing's not on the cards, then she's probably drinking way too much coffee.