Elden Ring: Shadow of the Erdtree DLC Minimum and Recommended System Requirements

Not a big jump!

Elden Ring: Shadow of the Erdtree Screenshot
Image via FromSoftware Inc

Elden Ring: Shadow of the Erdtree is the major expansion of the seminal action RPG from FROMSOFTWARE. The expansion is coming to PCs and consoles on June 21, 2024, and includes an update for the base title as well which adds new quality-of-life features and some additional content. With that said, there’s also been a slight update in the PC specifications, and here are the official Elden Ring: Shadow of the Erdtree DLC minimum and recommended system requirements to play the expansion.

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Elden Ring: Shadow of the Erdtree DLC All System Requirements

RecommendedHigh
OSWindows 10 – 64-BitWindows 10/11 – 64-Bit
CPUIntel Core i5-8400
AMD Ryzen 3 3300X
Intel Core i7-8700K
AMD Ryzen 5 3600X
RAM12 GB16 GB
GPUNVIDIA GeForce GTX 1060, 3GB
AMD Radeon RX 580, 4GB
Intel Arc A380, 6GB
NVIDIA GeForce GTX 1070, 8GB
AMD Radeon RX Vega 56, 8GB
Intel Arc A750, 8GB
DirectX 12Version 12 (Feature Level 12.0)Version 12 (Feature Level 12.0)
Storage80 GB available space80 GB available space
Sound CardWindows-compatible audio deviceWindows-compatible audio device

The requirements are largely the same as the original game, apart from the inclusion of Intel Arc GPUs, as well as an increased storage requirement of 80 GB from 60 GB. You should expect the same performance as the base game for the most part unless FROMSOFTWARE has some optimizations planned for the upcoming expansion that we don’t know of.

If you’re looking to play the game at higher settings, a GTX 1070 with 8 GB of VRAM paired with a Ryzen 5 3600X is recommended. If you’re using an Intel Arc GPU, then an Arc A750 with 8 GB of VRAM is recommended.

Elden Ring isn’t exactly a demanding title, but it does have stuttering issues that haven’t been addressed to this day. It’s also still locked at 60 FPS, and you need to use a mod to unlock the framerate. While we don’t expect any upscaling technologies in Elden Ring anytime soon, it would be an incredible addition if FROMSOFTWARE considers adding DLSS or XeSS to the title.

Armored Core 6: Fires of Rubicon is possibly their best port yet, and it has the inclusion of a 120 FPS mode, and zero stutter, which gives us hope that future FROMSOFTWARE releases might be in even better shape.

Elden Ring: Shadow of the Erdtree is out soon, and you can expect similar performance as the base game, especially with these “updated” specifications in mind. Make sure to keep an on our dedicated section for even more guides on the base game and expansion.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.