Best Stats to Allocate in Windrose
Be the best pirate out there.
There are a lot of RPG elements attached to your character in Windrose. You can have talent points, armor sets, and equipment. However, it also has some stats or attributes to build when you level up and progress.
These stats might not look like a big factor at first, but it really helps complete a build when you gain enough stats. Here are some of the best stat builds to allocate in Windrose.
Best Stats to Build in Windrose


Experimenting with stats is very accessible since you can freely reset your stats and even talents with absolutely no cost or requirements. In this case, it actually changes a few things when it comes to building your stats up, since you can easily reallocate stats for whatever content you plan on doing. If you are going to farm for materials, might as well put everything in the Endurance stat, right?
With this in mind, here are the general things you should always know about each stat and find out which one suits your playstyle more.
Strength – increase damage of strength-based weapons: Clubs, Maces, and Halberds
Agility – increase damage of agility-based weapons: Sabers, Greatswords, and Blunderbusses.
Precision – increase damage of precision-based weapons: Rapiers, Pistols, and Muskets.
Mastery – increase base critical hit chance.
Vitality – increases health.
Endurance – increases stamina.
Strength, Agility, and Precision are three main stats that are relatively straightforward. If you want to use a specific weapon, make sure you are allocating points into the right stats. Rapiers might sound like they belong in the agility stat, but they are actually based on precision.
However, there’s one big difference here. When you play one-handed weapons like a saber, you can equip a pistol on the other hand, making it a mix of needing both Agility and Precision stats. If you want to go full agility to use a saber, you’d think that blunderbusses are the way to go, but you can’t actually equip a blunderbuss and a saber at the same time.
That’s one thing you generally want to remember. As for stat allocation, I’d invest heavily into the specific main stat based on the weapon you use and use 1/3 of your remaining points on Endurance.


Vitality is also important, but I have noticed that the most common food buff sources give one of the three main stats and Vitality. Unless you have a farm already and can replicate most of the available food recipes, you can stick to the 2/3 and 1/3 split of stats (main stat + endurance) and use the common food recipes to increase your vitality.
Then again, these stats don’t play a major factor since the bulk of your power comes from gear and weapons.