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Wandering Death Diablo 4
Image via Blizzard Entertainment.

Best Necromancer Glyphs in Diablo 4 Listed

For when your magic is feeling a little necrotic.

Once you make it into the Paragon side of skills in Diablo 4, you’ll come across these new types of upgrades called Glyphs. Once you have a Paragon Point put into the socket, you’ll be able to place a Glyph of your choice to apply the listed buff and its passive if certain conditions are met. You’re also able to upgrade these Glyphs, should you want to increase their base power. Choosing Glyphs can be hard, especially for certain classes and builds. Thankfully, I’m here to help. Here are all the best Necromancer Glyphs in Diablo 4.

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Every Good Necromancer Glyph in Diablo 4

Before we begin, there are a few things we should note. First, don’t just go down the list applying every Glyph that you see. Certain glyphs require that you have a certain amount of points into this like Willpower nodes, or may be best when you have a lot of Magic nodes nearby with points put into them. Read each carefully, then pick them based on your build and what Paragon Point slots you have points in. Also, when I list something purely as a percent sign, that means it increases with the level of the Glyph. With that out of the way, here is every Glyph you should consider taking:

  • Amplify
    • Default Bonus: Grants % Bonus to all Magic Nodes within range.
    • Additional Bonus: Enemies affected by Curse skills take 10% increased damage from you and your minions.
      • Why: Most Necromancer builds run one of the two Curses since AoE debuffs are always nice. This merely adds more buffs to it.
  • Blood-drinker
    • Default Bonus: Grants % bonus to all Magic nodes within range.
    • Additional Bonus: Blood Orbs Fortify you for 7% of your Maximum Life.
      • Why: Blood-based builds are inherently pretty good at survivability, so we may as well play into that strength further.
  • Darkness
    • Default Bonus: For every 5 Willpower within range, gain % increased Shadow Damage
    • Additional Bonus: Whenever you and your minions deal Shadow Damage to an enemy, that enemy deals 2% reduced damage, up to 10%.
      • Why: Necros can be pretty squishy sometimes, especially in Darkness-based builds, so this can help alleviate some of the concerns surrounding HP.
  • Deadraiser
    • Default Bonus: Paragon nodes within range gain % bonus to their Minion damage and damage reduction modifiers.
    • Additional Bonus: Whenever your Minions deal damage to an enemy, that enemy takes 1% increased damage from you and your Minions, up to 12%, for 10 seconds.
      • Why: Minion-based builds often exchange their great Crowd Control for lower damage, so beefing that up a bit can help alleviate some of its woes.
  • Essence
    • Default Bonus: For every 5 Dexterity purchased within range, Core Skills deal % increased Critical Strike Damage.
    • Additional Bonus: Critical Strikes deal 22% increased damage to enemies that are not Healthy.
      • Why: Darkness and Bone-based builds use a Core Skill as their main form of damage, often asking for Critical Strike as their core damage. This is a no-brainer.
  • Exploit
    • Default Bonus: For every 5 Dexterity purchased within range, you deal % increased damage to Vulnerable targets.
    • Additional Bonus: Dealing damage to a Vulnerable enemy increases your damage by 1% for 6 seconds, up to 10%.
      • Why: Vulnerable is used in quite a few Necromancer builds to help unlock some more damage. This just adds more damage onto the damage. What more do you need?
  • Sacrificial
    • Default Bonus: Grants % bonus to all Magic nodes within range.
    • Additional Bonus: You deal 10% increased damage when you have no active Minions.
      • Why: Most builds sacrifice Minions for the additional bonuses instead of keeping them around. Why wouldn’t you want some free damage?
  • Scourge
    • Default Bonus: For every 5 Willpower purchased within range, you deal % increased Shadow Damage over time.
    • Additional Bonus: You and your Minions deal 10% increased damage to enemies affected by Shadow Damage over time effects.
      • Why: One of my favorite builds was a Darkness Minion build, and this complements both nicely as well as having usefulness for pure Darkness builds.
  • Territorial
    • Default Bonus: For every 5 Dexterity purchased within range, you deal % increased damage to Close targets.
    • Additional Bonus: You gain 10% Damage Reduction against Close enemies.
      • Why: Same reasons for taking the Blood-drinker Glyph. Tanky builds being tankier, with an extra bit of damage, is always welcome.
  • Undaunted
    • Default Bonus: For every 5 Willpower purchased within range, you deal % increased damage while Fortified.
    • Additional Bonus: You gain up to 10% Damage Reduction the more Fortify you have.
      • Why: Certain Blood builds use Fortify to a rather obscene amount, and this can give you that extra damage and Damage Reduction to complement it.

You can have five possible Glyph sockets specced across the five different Paragon boards you can have set up, so choose wisely. Regardless of what you choose, we hope these choices help to set you on the right path. If you happen to be missing one of them, choose one of the blue Glyphs that give similar bonuses.

Related: How to Level Up Glyphs in Diablo 4

While you’re diving into the world of Glyphs, check out our guide on how to increase the size of the Glyph radius in Diablo 4.


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Author
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Shawn Robinson
Shawn is a freelance gaming journalist who's been with Prima Games for a year and a half, writing mainly about FPS games and RPGs. He even brings several years of experience at other sites like The Nerd Stash to the table. While he doesn't bring a fancy degree to the table, he brings immense attention to detail with his guides, reviews, and news, leveraging his decade and a half of gaming knowledge. If he isn't writing about games, he's likely getting zero kills in his favorite FPS or yelling at the game when it was 100% his fault that he died.