Fate and Fortune cards are an all new addition to Zombies mode in Call of Duty: Infinite Warfare. Although they are similar to Gobblegums from Black Ops 3, there are a few differences. Read on to learn more about Fate and Fortune Cards in Zombies in Spaceland.
How to use Fate and Fortune Cards
The first step in using Fate and Fortune cards is to select them for your loadout before a match starts. When you first start playing Zombies in Spaceland, you will only have access to five Fate cards and zero fortune cards. Since you can only bring five cards into a match, you can not choose a custom loadout yet!
Now that you have your five cards and loaded into a match, look at the bottom right of your HUD. You will see a devil face with a meter around it. This meter fills as you kill zombies and spend money around the park, nothing special is required to fill it. Once your meter is full it will glow.
You can now choose which card you want to use by pressing up or down on the d-pad to cycle through your cards. Once you have the Fate and Fortune card you want, press both bumpers at the same time to activate it! Once you run out of cards, they each only last for one use, you will have to buy more from the fortune teller stands located throughout Spaceland. You can identify the stands by looking for the same devil that is on your Fate and Fortune meter. It will cost 5000 to refill your Fate and Fortune deck.
All Fate Cards
You will start off with the first five Fate Cards listed below, then the rest are unlocked as you level up in Zombies in Spaceland. The unlock level is listed next to the name of the Fate Card.
Nade Party
Grenade slot regenerates automatically.
Shop Class
Spawn a Carpenter power up. Carpenter fixes all zombie barriers.
Scorching Skin
The next 10 enemies to damage you will burn.
Mana Up
Regenerate your health faster.
Eagle Eye
Sniper Rifle hits always count as crits.
Blood Clot – Level 3
Increases the time it takes to bleed out, start in Last Stand.
Scoped Dollars – Level 7
$300 bonus for each kill with a sniper.
Static Shock – Level 10
Melee attacks chain electricity to other enemies.
Med Kit – Level 14
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Revives are faster.
Getting Railed – Level 20
Use an infinite ammo Ballista EN3 for 30 seconds.
Best For Last – 28
The last four bullets in your mag will have bonus damage.
5 Second Muscle – Level 33
Five seconds of Increased damage after reloading, lasts for one wave.
Socialist – Level 40
Cash is evenly distributed to all players.
All Fortune Cards
Fortune cards are not unlocked by level, you must find them in Zombie Crates. These Zombie Crates are unlocked with Keys, which are earned by playing Zombies in Spaceland, and will contain three random cards.
Refund Policy
Your next 3 purchases are refunded by 30%.
Home Remodel
Instantly rebuild barriers with an increased money bonus.
Get Head
Headshots instantly kill zombies, lasts for 15 headshots.
Pimp Slap
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Melee damage is an instant kill.
On The Money
Accuracy provides a cash multiplier for your team.
Power Play
Increased odds of a power up drop.
Ego Trip
Increases headshot damage for 60 seconds.
Pay Day
Spawn a double money power up.
Escape Route
Teleport to a safe area of the map.
Atomic Massacre
Use an unlimited ammo Eraser for 30 seconds.
Black Hole Fun
Use an unlimited ammo Gravity Vortex Gun for 30 seconds.
Scratch Post
Use an unlimited ammo Claw for 30 seconds.
Hide and Seek
Zombies can not find you or your team for 20 seconds.
Money Shot
Bullet hits earn more cash for 30 seconds.
Head Reloaded
Instantly reloads your weapon after a headshot kill. Lasts for one wave.
Twice the Pain
Doubles damage from bullets for one wave.
Zombie Magnet
Attract all zombies for 10 seconds.
Rising Pheonix
Revive all downed teammates.
Slug Butt
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Zombies movement goes down to lowest speed.
Raining Bullets
Spawn an infinite ammo power up.
Get Packed
Your next wall buy purchase is automatically Pack-a-Punched.
Kabooom!
Spawn a Nuke power up.
All The Ammos
Spawn a Max Ammo power up.
Death’s Party
Spawn an Instakill power up.
Super Minute Man
Increase the level of your weapon by one for one minute.
Turn Coat
The next zombie to hit you will fight for you. Lasts for three zombie hits.
The 2-Team
You are invincible while standing near a teammate with health.
Restored Losses
A missed bullet will be placed in your stock ammo.
Second Wind
Kills all nearby zombies when you are near death.
Perk Insured
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Keep your perks if you are revived before bleeding out.
Reanimated
Instantly Self-Revive after entering Last Stand.
Black Friday
Spawn a Fire Sale power up.
Coupon Clipper
The next purchase you make will be free.
Punching Bag$
Earn $100 each time you are hit, lasts for 60 seconds. We recommend pairing with Tuff-Enuff!
Packed Magic
The next weapon you get from the Magic Wheel will be upgraded.
Dragon Breath
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Use an unlimited ammo F-Spar Torch for 30 seconds.
Now that you have your Fate and Fortune cards, you better keep up on what else is new in Zombies in Spaceland! For more coverage, head over to our Zombies in Spaceland Guide Hub.
Published: Nov 4, 2016 04:46 pm