Armored Core 6 Decal
Screenshot by Prima Games

All Armored Core 6 Stats Explained (AC6)

A lot of information to parse.

There are a lot of abbreviations, proper nouns, and other terms in Armored Core 6. Luckily, we are here to break each one down and give you a little information on how to parse all of this information that might seem more impenetrable than the mechs of Armored Core 6.

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All Stats and Abbreviations Explained in AC6

Below, you will find each stat and a small description explaining what it does and how it affects your mech build in AC6.

  • AP: Your Armor Points which directly affect how much defense your mech has.
  • Anti-Kinetic Defense: Your damage mitigation against Kinetic weapon damage, which is one of the many types you’ll come across
  • Anti-Energy Defense: Damage mitigation against Energy weapon damage.
  • Anti-Explosive Defense: Your damage mitigation against Explosive damage.
  • Attitude Stability: The higher this number is, the less likely your mech is to stagger fully.
  • Attitude Recovery: Faster recovery of the stagger bar.
Screenshot by Prima Games
  • Target Tracking: Your ability to track foes more accurately. Increase the value to provide more accurate shots while moving.
  • Boost Speed: The speed at which you thrust. The lower the weight of your AC, the faster it will be.
  • QB Speed: The speed at which you can Quick Boost.
  • QB EN Consumption: How much EN is used when Quick Boosting.
  • QB Reload Time: How long it takes to recover your boost gauge. The lower the number, the faster it reloads.
  • EN Capacity: The amount of EN your AC has. The more it has, the more boosting you can do without needing to recharge.
  • EN Supply Efficiency: The efficiency with which your AC can use EN abilities. A higher number will allow for faster recharging before hitting 0.
  • EN Recharge Delay: The amount of time it takes to recharge from an empty EN gauge
  • EN Output: The total amount of EN your AC can output.
  • EN Recharge: Directly related to the EN Recharge Delay, the higher the number, the shorter amount of time the delay will be before recharge begins.

Related: All Mech Parts in Armored Core 6 (AC6) Listed

Screenshot by Prima Games
  • Total Weight: How heavy your AC is. This will determine how fast your AC can move.
  • Total Arms Load: The weight of each weapon attached to your arms.
  • Arms Load Limit: The total amount of weight that your arms can bear before losing accuracy and recoil.
  • Total load: Your entire AC Weight minus legs.
  • Load Limit: The total weight your legs can support. The higher the Total Load, the less maneuverability your AC will have.
  • Total EN Load: The AC can not go on missions if the EN value exceeds the load limit.
  • Current Load: What you currently have versus the maximum load of your current build.
  • Current Arms Load: Weight of arms versus the Total Load.
  • Current EN Load: The current EN load versus the Maximum EN load for your build.

Those are all of the stats in Armored Core 6 explained. Now that you know what they do, it’s time to pick your weapons and parts to maximize your build.


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