XDefiant Executive Producer Mark Rubin Peels Back The Curtain on Game’s Release Window

Only a little bit longer.

Will Beta Progress Carry Over in XDefiant

Today, in a surprisingly in-depth blog post, Mark Rubin, XDefiant’s Executive Producer gave us a release window of late September/early October.

The blog post goes very in-depth on the nitty-gritty of game development, so you can read it on Ubisoft’s site if you want the full rundown. In summary, the game was submitted to major console companies like Sony and Xbox back at the end of July. This process is done to make sure everything works correctly on each console and takes a ton of time for the QA teams to get prepared for. Unfortunately, this process came back as a Not Pass in mid-August which meant the team has had to spend the past month or so correcting the issues that caused it not to pass.

How to Fix XDefiant BRAVO-04 Error

That brings us to where the team is today. As of the blog post, they’re validating something called a “Candidate Master” or CM. This is the game’s final version that they believe is ready to ship, barring any fixes that would come as part of a Day 1 patch. They’ll submit this back to major console developers in the next week. If that goes well, we could look at a mid-late September release. There is a likely scenario that there will need to be some fixes in a Day 1 patch so that it passes cleanly. If so, the game will be slated for early-mid October.

As for why the team didn’t provide any details regarding a release date previously, Rubin said the team has “not chosen the typical route” with many aspects of the game’s development. The different betas they hosted previously were meant to take serious feedback from the community and spend the time making changes the players asked for. While it looks like things are taking a long time from the outside, this is all relatively normal for game development and was merely the result of extra transparency.

While this means we still have at least a month to wait before XDefiant is in our hands, I’m willing to wait. I’m already knee-deep in a handful of games myself, so I can keep busy, and I’d rather see the game release in a complete state with as few bugs as possible.

About the Author

Shawn Robinson

Shawn is a freelance gaming journalist who's been with Prima Games for a year, writing mainly about FPS games and RPGs. He even brings several years of experience at other sites like The Nerd Stash to the table. While he doesn't bring a fancy degree to the table, he brings immense attention to detail with his guides, reviews, and news, leveraging his decade and a half of gaming knowledge. If he isn't writing about games, he's likely getting zero kills in his favorite FPS or yelling at the game when it was 100% his fault that he died.