Today, Xbox further detailed exactly how backward compatibility will work on the Xbox Series X and S. Since the last generation, Xbox has been working to bring its extensive back catalog to modern consoles.
It’s no surprise that Xbox Series X and S would continue on the path Microsoft set during the last generation. On Xbox.com, we got a pretty hefty amount of details on what to expect from backward compatibility.
“Backward compatible games run natively on the Xbox Series X and S, running with the full power of the CPU, GPU, and SSD. No boost mode, no downclocking, the full power of the consoles for each and every backward compatible game. This means that all titles run at the peak performance that they were originally designed for, with significantly higher performance than their original launch platform, resulting in higher and more steady framerates and rendering at their maximum resolution and visual quality. Backward compatible titles also benefit from significant reductions in load times due to the massive leap in performance from our custom NVME SSD at the heart of the Xbox Velocity Architecture.”
This is huge news for players. Not only will the Xbox Series consoles run old games, but they will also run them significantly better by leveraging the new hardware under the hood. Not only will they look and play better than ever before, but a significant decrease in load times is a huge benefit.
In this post, Microsoft shows Fallout 4 running at a reliable and smooth 60 frames per second. That’s double what it ran on the original hardware when it was released. If a game like Fallout 4, which is massive in scope and scale, can run at a stable and smooth 60 fps, just imagine what all of your old favorite games will look like running on an Xbox Series X/S.
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