From everything we've seen thus far of Cyberpunk 2077, CD Projekt RED's newest IP looks to honor everything that this studio is known for: a damn good story. In an age of live service games and half-cooked launches, the studio promises that they have their player base in mind and will have loads of side content to enjoy to keep busy in Night City. 

 In a recent interview with OnMSFT, Studio Head John Mamais recently opened up about how much content players can look forward to and revealing that there are at least 75 "Street Stories" to take on: 

"There’s a couple of layers. There’s a passive layer, which is the vendors, then there’s the STSs, which are the street stories. I think there’s around 75 street stories. Then there’s minor activities as well."

He added, "The street stories are like little quests. There’s story but there’s not, like, advanced cinematic storytelling sequences so much. They’re a way to explore the world and level-up your character. They’re all custom done. There’s nothing like that’s automatically generated. There are set templates that the guys can use but each one is customized to make them feel unique. The world’s going to be filled with that stuff. It should feel really good."

Speaking exclusively with Prima Games previously, UI Coordinator Alvin Liu also opened up a bit more about what the future holds for Cyberpunk 2077. "We are talking about expansions in the future," he tells me. "We want to make sure everything's complete, but we also want to build open worlds. I know when I was playing The Witcher 3 and I finished everything, I still want to know what everyone was up to. I think we're going to have opportunities like that as well for Cyberpunk 2077."

As with any open-world game, there is a main questline and branching objectives. When speaking about the progression of the main narrative, Lui mentions "So I don't want to spoil anything right now, but very satisfying story arc, right? You're going to see characters and you'll see them develop. You're going to see them go through conflicts and resolve those conflicts. It'll be a very rewarding ending. We're not withholding content, we're not withholding story for the future to try to, you know, monetize it or sell it in pieces or anything like that. You're going to get the whole, full value game here."

As for the game itself, CD Projekt RED's brand new IP officially arrives on September 17, 2020.