Cyberpunk 2077 Dev Says Game Is “Pretty Different” From What Was Shown Last Year

As Cyberpunk 2077 continues to make progress towards completion, one dev is saying it's evolved past what was previously shown.

CD Projekt RED is known for being incredibly transparent with their community base when it comes to their IPs. From asking for respect regarding “we’ll show it when it’s ready,” to letting fans know when things have changed, the studio is keeping on-brand with their latest update that Cyberpunk 2077 is “pretty different to what we showed last year.”

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Last year during E3, a small amount of press – including us here at Prima Games – were privy to almost a full hour of live gameplay with the studio. A few months later, fans were able to see a variation of that same demo and the overall consensus was awe and excitement. While the previous look into the game made quite the impression, it looks like it’s changed quite a bit since last year – at least according to quest director Mateusz Tomaszkiewicz. 

“We are constantly polishing and thinking how to make the game more interesting, how to make the gameplay more cool and, well, the demo shown last year was only a small fragment of the actual game,” he said in a recent interview with AreaJugones. ” There wasn’t a clear picture of how the game fits into an open world or how it fits into a larger image of the game. So, there are many stuff that we didn’t show yet, there are many things that we are still working on. I would say that the game is pretty different to what we shown last year but there are many details that we are currently working on.”

Though evolved, Cyberpunk will absolutely retain the vision of 2077 and while there are changes, the overall vision remains the same. “I would say that Cyberpunk 2077 is an open world game with a strong narrative component set in a dark future. It is an RPG with decisions and consequences where everything you do matters. Well, I do not know how much more I can put in the box, it depends on the source we use. I would say that there are many ways to play in terms of gameplay and it offers a wide variety of options depending on how you want to play the title and allows you to enjoy the way you want to play. I think that’s how I would describe the title.”

“I would like to make a reference to one of the previous questions and that is that our game is mainly an RPG, then the combat in the first person is something added to this genre. In this way, the gameplay in Cyberpunk offers a variety of ways to complete the missions and I think this is the biggest difference because it not only matters the shooter side, but also how to incorporate this aspect in your way of playing through the title. And we have a good amount of mechanics that are based on this concept which we have not yet shown, so stay tuned.

In addition to this we are working on bringing good and fun combat mechanics and I think we have a wide range of weapons that will make our game stand out. I do not know if you remember in the previous demo that there were smart rifles and this is something that I have not seen much in the current FPS. Also, I think that in terms of gameplay we have some ideas and things that are not ready yet and that we are trying to implement, because they will be very good.”

We still don’t have a release date at this time, though more and more leaks are hinting that a 2019 launch could be plausible. 


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Author
Liana Ruppert
With an arguably unhealthy obsession with Dragon Age and Mass Effect, Liana is wildly passionate about all things in the gaming community. From shooters, to RPGs, if it's out - she's playing it. A medically retired US Sailor and now full-time hoarder of gaming collectibles, Liana's passion for everything in the gaming industry is palpable. Also, if you lose her in a crowd, just casually mention any BioWare game and the crazy pterodactyl screech will without a doubt follow. You can follow her on Twitter @DirtyEffinHippy or email her for editorial inquiries at [email protected]!