Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

WB Should Remake These Scooby-Doo Games

A look back at classics like Scooby-Doo! Night of 100 Frights.
This article is over 2 years old and may contain outdated information

It’s only been a short while as of writing since AT&T’s Time Warner acquisition was finalized but the entertainment empire has already made it clear that Intellectual Property is the name of the game

Recommended Videos

That being said, there’s no reason we can’t have two of THQ’s (RIP) best Scooby-Doo games brought back as full remakes. AT&T can afford it. And I’m not the only one missing some of the best licensed games from the PlayStation 2 generation.

WB Should Remake These Scooby-Doo Games


Image Source: archive.org


Scooby-Doo! Night of 100 Frights
may seem basic in its approach but there’s beauty in simplicity, especially when it’s done so well. Night of 100 Frights isn’t the greatest game ever, but it also doesn’t need to be. 

Night of 100 Frights is a competent platformer that was most assuredly developed on a tight budget, but it’s fun to play and run around as Scooby-Doo. The game features the whole Scooby gang as they investigate the disappearance of Holly Graham’s Uncle. 

Holly is a close friend of Daphne’s and so the gang doesn’t hesitate to travel straight to the, you guessed it, spooky mansion. Night of 100 Frights is filled to the brim with platformer tropes but, like the comic relief from Shaggy and Scooby, it’s all in good fun. 

Scooby-Doo! Night of 100 Frights is an above average platformer and features fun references from the iconic animated series, including sound effects and music, which help make this game a Scooby snack. 

AT&T should pay a passionate indie studio or build a scrappy (doo) team with people that grew up with the game.

Scooby-Doo! Mystery Mayhem released not even two years after Night of 100 Frights but it brought a different kind of experience. It’s still an action-platformer but with a more specific focus. 

Mystery Mayhem is based around combat and less around precision and movement. Players  move around a variety of environments while switching between Shaggy and Scooby-Doo.

Collecting items and avoiding hazards are still a big part of the game but players will also be capturing enemies in magic books. It’s basically a Ghostbusters game with a Scooby Snack flavor. There hasn’t been a solid Scooby-Doo game in years, despite the show maintaining its popularity.

AT&T has shown an interest in appealing to millennials and Scooby-Doo projects and there have been several other remakes of popular platformers from the era so the time is perfect. 

Scooby-Doo! Night of 100 Frights and Scooby-Doo! Mystery Mayhem should join the ranks of Destroy All Humans! (2020)  and Spongebob SquarePants: Battle for Bikini Bottom — Rehydrated.

I even have bad but kind of good remake/remaster names ready for AT&T: Scooby-Doo! Another Night of 100 Frights and Scooby-Doo! Mystery Mayhem — Again! Zoinks!! 

But uh, make sure to get Matthew Lillard to voice Shaggy; Clancy Brown not voicing Mr. Krabs made Battle for Bikini Bottom – Rehydrated unplayable. Or whatever the kids are saying when you’re reading this because I am cool forever and always. 

Related: Classic Xbox Originals That Deserve Backward Compatibility


 


Prima Games is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author