• Paradox Development Studio Q&A: Johan Andersson talks grand strategy

      If you’ve played a game in the last decade or so where the majority of your time was spent staring at a large map and plotting devious things, chances are that game was made by Paradox Development Studio. Previously part of the umbrella of ‘Paradox Interactive,’ the studio became a separate entity in 2012, […]

  • Smugglers 5 Review

    We get inundated with PC review code here at IncGamers, and the sad fact is that we can’t look at all of it. If our writing staff were to be described by a dubious estate agent, they would probably toss around terms like “boutique” and “compact.” In other words, small. That means no matter how […]

  • Rocksmith 2014 Review

    I don’t know whether to call it the Curse of Ubisoft (because – while catchy – that name implies it’s a bad thing), but Rocksmith 2014 is the latest game to feature whatever I decide to name it. This is Ubisoft’s habit of releasing a game with a whole lot of potential, and then releasing […]

  • Path of Exile Interview with Grinding Gear Games CEO Chris Wilson

    This week Path of Exile will finally launch after one of the longest beta tests we can remember. It’s taken Grinding Gear Games time to get their free to play ARPG to the point where they have locked down game features and systems. We caught up with Grinding Gear Games CEO Chris Wilson a couple […]

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