10 Confirmed Features in Call of Duty: Advanced Warfare - Prima Games

10 Confirmed Features in Call of Duty: Advanced Warfare

by Prima Games Staff

Call of Duty games always receive massive levels of hype prior to launch, but Call of Duty: Advanced Warfare might be the biggest winner of them all. With a complete multiplayer overhaul, the team at Sledgehammer games seems intent on delivering a product that pushes the envelope, something gamers have asked for consistently over the last several years. There are a lot of changes, and rather than send you to track them down, we scoured every nook and cranny of the Interwebs and found 10 confirmed features that every Call of Duty player should know about.

Combat Readiness Program

The trend of including bots for players to get some live fire practice will continue in Call of Duty: Advanced Warfare. In a mode that Sledgehammer Games calls the Combat Readiness Program, players will be able to fine-tune their skills and learn some of the multiplayer maps without jeopardizing their Kill to Death Ratios.

Dynamic Events

Call of Duty: Ghosts is known for its dynamic events, including completing Field Orders to play as Michael Myers. Advanced Warfare looks to pick up where the current CoD left off, with some maps offering events triggered at specific times, through care packages or perhaps not at all. While details are still lacking, it’s good to hear these fan favorite events are back.

eSports Support

Call of Duty eSports took the first-person shooter genre to new heights. With events scattered all across the globe and prizes hitting the millions of dollars, it’s safe to say there was a big question mark on the minds of many players when it came to Advanced Warfare. It appears that Sledgehammer Games has it covered, recently stating that the upcoming game will feature ranked playlists, LAN lobbies, broadcaster mode and more. It looks like the Call of Duty Championships are in good hands.

13 Confirmed Game Modes

Like most other things related to Call of Duty: Advanced Warfare, details are still spotty, but it appears there will be 13 game modes when the title launches. We know that Search and Destroy, as well as Search and Rescue will be back, while it’s also safe to assume franchise favorites such as Team Deathmatch are a guarantee.

Playlists Without Exo Skeleton or Exo Abilities

It seems that everyone is excited with the direction of Advanced Warfare, but in case there are a handful of people who prefer the historical, boots on the ground version of Call of Duty, there will be playlists, which do not allow for the Exo Skeleton or Exo Abilities. We’re thinking we might pop into one of these lobbies just to get some alone time.

Hit Markers

For those who aren’t aware, hit markers are the symbols that replace your crosshairs when you shoot someone, and are typically just an X on the screen. That will remain the same with Advanced Warfare, but the hit marker will show one X for a standard kill, and two for a headshot. This will give you an idea of just how good (or bad) your aim really is.

No Fall Damage

While not having any fall damage makes perfect sense when considering the Exo Abilities, it is also a big step in the opposite direction for the franchise. Still, players should now be able to utilize the entire map, including all of its vertical features, without fear of breaking a leg. The one factor we’re not sure about, however, is how fall damage will be handled in the Exo free playlists.

Red and Blue Crosshairs

As a colorblind gamer, this author can appreciate crosshairs that are very distinct from one another. In Call of Duty: Advanced Warfare, passing over an enemy combatant will turn your crosshairs red, while friendly soldiers will turn it blue. We’re not sure how other gamers feel about that system, but color us giddy. Okay, that was a bad joke.

Good-Bye C4

Time will tell whether this is a good or bad thing, but either way, C4 will not make an appearance in Advanced Warfare. With all the changes happening, this was probably a good time to make the move. There are far too many cool features coming in to be overly worried about one mediocre explosive on its way out.

Aim Assist Optional

Aim assist has become so standard in console first-person shooters that we hardly even notice it’s there. With Call of Duty: Advanced Warfare, it will act similar to past titles, but it will also come with an option to turn it off. We’re not really sure why your average gamer would want to do this, but all the power to you if you can make it work.

We’ll be following all the news related to Call of Duty: Advanced Warfare in the lead up to its release on November 4th. Be sure to bookmark Prima Games in your browser, then keep checking back often.

Thanks to MP1st and Charlie Intel.

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