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Slashy Souls App eGuide
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Contents

  • Movement & Controls
    • Running
    • Attacking
    • Blocking
    • Jumping
    • Double-Jump
    • Rolling
    • Combination Movements
    • Powerups
  • Badges and Awards
    • Badges and Awards
  • Introduction
    • Introduction
  • Get the Full Guide
  • Enemies
    • Introduction
    • Skeleton
    • Armored Ghoul
    • Bat
    • Shade
    • Boar
    • Giant
  • Weapons & Powerups
    • Introduction
    • Weapons
    • Powerups
  • Obstacles
    • Introduction
    • Wooden Spike Pyramid
    • Metal Spikes
    • Fire Plume
    • Poisonous Mushroom
    • Ramps and Skywalks
    • Razor Chain
    • Bear Trap
    • Spinning Dual Mace

Slashy Souls App Guide › Movement & Controls

Rolling

The final basic move in Slashy Souls is the roll. As with Dark Souls, rolling is ideal when attempting to dodge incoming enemy attacks or to avoid moving, deadly obstacles. Rolling can be activated in either direction by swiping in your mobile device either left or right to cause your character to roll backward or forward respectively. There are a ton of moving objects and enemies that will damage or kill you if you do not roll effectively. Getting to know precisely how far a roll action will move you will be beneficial to your progress in the game and increase your ability to rack up an even higher score.

Rolling backward has a great deal of advantages, but it is important to know that backward motion (to the left) only protects you for so long. Spending too much time being cautious without any forward movement allows the deadly fog to creep up behind you. This fog will not kill you right away unless you are low on health. One, maybe two rolls at a time is about all that you can fit in before you are forced to make some progress.

Rolling forward is a bit more of an advanced move that should be used a little less frequently than rolling backward for a few different reasons. Rolling forward is especially dangerous because it puts you closer to the edge of the screen where the enemies are coming from (giving you less time to react as they come into your field of view). If your forward roll is timed incorrectly you will be rolling directly into harm, thus killing yourself much faster than you probably intended. The forward roll is great for beating the downward swing of a heavy axe pendulum, racing against its momentum. It is also an effective maneuver for passing through bear traps and underneath flying enemies.

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