During Chapters 3, 8, 9, and 14 of the Final Fantasy VII remake, when you’re given a bit of a free hand to explore Midgar, you can pick up a few extra freelance jobs. There are a total of 26 side quests in FF7R, many of which are worth valuable upgrades, including Manuscripts when you play on Hard Mode.
While not all side quests are created equal, the following is a list of each one by chapter, including how to unlock them if necessary, who to talk to to start them, and what you get for your trouble.
Final Fantasy VII Remake Side Quest Rewards Master Guide, Part 4
When you complete all 26 side quests in FF7, you receive the Best in the Business Trophy. This cannot be completed on an initial run through the game, owing to a certain story branch in Chapter 9. You’ll have to wait until after the story campaign, when you’ve unlocked the Chapter Select feature, to finish up this Trophy.
All side quests are also exclusive to the chapter in which they’re found. If you miss one, the only way back is to start the game over or hit the quest up later via, again, Chapter Select.
Please note that when rewards are listed in the following table, it also includes items that you happen to receive from mandatory fights over the course of the quest. There are a lot of side quests that offer new rewards on Hard Mode, typically Manuscripts, that drop from monsters that you can only find via those quests.
Many side quests also reward you with a free one-time restoration of all your HP and MP. This isn’t a big deal on your first run through the game, but on Hard Mode, these are actually a big deal. It’s worth not turning in a side quest with a restoration reward until you could actually use the boost, as MP restoration is otherwise hard to come by.
Chapter 14: In Search of Hope
You’ll receive a prompt early in Chapter 14 that informs you that there are people around town who still need your help.
Quest | Starting Point | Reward |
Missing Children | Ms. Folia, Sector 5 Slums |
|
Stablehand, Sector Way |
| |
Malicious Goons | Madam M, Wall Market |
|
Andrea, Wall Market Gym |
| |
The Power of Music | Betty, Wall Market |
|
Doctor, Sector 5 Community Center |
| |
Tomboy Bandit | Johnny, Sector 5 Undercity Station |
|
Damon, Sector 5 Slums (after completing “The Angel of the Slums” in Chapter 8) |
| |
Subterranean Menace | Wymer, Sector 7 |
|
Once you’ve gotten Johnny’s Wallet from the “Tomboy Bandit” side quest, you can head back to the Station to give it to Johnny. The resulting exchange is the last encounter you need to complete the hidden Trophy The Johnny Experience. It is easy to accidentally skip the last step, though, so a lot of players have ended up accidentally stealing Johnny’s Wallet. Again.
When you’re ready to move on to the next part of the game, go to Don Corneo’s office in his mansion and talk to Leslie. He’ll take you to a dungeon that makes up much of the rest of this Chapter, but you’ll be able to return a while from now. Once you decide to enter the Shinra building, however, you’ll be locked into a linear course, and will only be able to come back here after you beat the game and unlock the Chapter Select.
You can find information on many other challenges in FF7 at our game hub, which also contains guides on how to:
- Where to find every character’s weapons
- Get Dressed to the Nines with our trophy guide
- All of the bonuses you unlock by completing the game for the first time
Click here to go back to the beginning of our guide to all 26 side quests in Final Fantasy VII, and be sure to follow @PrimaGames on Twitter to keep up with our other articles.
Published: Apr 29, 2020 12:26 am