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Dota Underlords Update Adds New “Knockout” Game Mode

A new Dota Underlords update has arrived and comes with a ton of changes.
This article is over 4 years old and may contain outdated information

Dota Underlords has been going through a lot of changes recently and the latest round of evolution has just been revealed with The Outlanders update. One of the most notable additions to Dota Underworlds is a new game mode with even more welcome additions coming at a later date. 

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The fast-paced game mode called Knockout is an exciting add-on, giving players four lives instead of health in addition to a crew of heroes to roll with to take on enemies with no problems. This also is a great aspect of gameplay in an industry that is constantly moving towards a more play-on-the-go experience. With this speedier mode, players can take on what they love most about conquering in-game but at a must faster pace.  

But it’s not just the new game mode that players can enjoy. The team behind Dota Underlords also added five new heroes with two of them being completely brand new for both Underlords and the Dota 2 base game. With the new additions to the game as well as other tweaks to make it an even more enjoyable experience, there’s more reason now than ever before to get in on that Underlords action. 

 For the full notes from the latest update: 

TALENT CHANGES

Sharp Pain:

  • Damage increase to Pure Pain changed from 100% to 50%

Sympathy Pains:

  • The extra target no longer takes the full damage, it now takes 50% of the damage.
HERO CHANGES

Lich:

  • Chain Frost:
    • Cooldown changed from [10, 8, 6] to [15, 13, 10]

Necrophos:

  • Death Pulse:
    • Cooldown changed from 7.5 to 5

Snapfire:

  • Mortimer Kisses:
    • Damage changed from [150, 250, 450] to [100, 150, 200]
    • Sets targets on fire.

Storm Spirit:

  • Ball Lightning:
    • Damage changed from [70, 140, 300] to [70, 120, 225]
    • Damage per cell changed from [10, 20, 40] to [10, 20, 30]

Venomancer:

  • Venomancer is now a Savage Scaled Warlock

Witch Doctor:

  • Paralyzing Cask:
    • Bounces changed from [5, 7, 9] to [6, 7, 8]
    • Cooldown changed from 15 to 10
ALLIANCE CHANGES

Mage:

  • Extra Magic Damage changed from [40, 100] to [25, 75]

Primordial – Eidolon:

  • Armor changed from [5, 10, 10] to [3, 5, 8]
  • Maximum Health changed from [600, 1200, 2400] to [600, 1200, 1800]

Savage:

  • Bonus damage per attack changed from [3, 6, 12] to [4, 7, 15]

Scaled:

  • Magic Resistance changed from [30, 50] to [20, 45]

Warlock:

  • Lifesteal Percent changed from [50, 70, 100] to [50, 70, 90]
  • Lifesteal Duration changed from 2 to [2, 3, 3.5]

The latest update is now live on iOS, Android, and PC devices. 


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Author
Image of Liana Ruppert
Liana Ruppert
With an arguably unhealthy obsession with Dragon Age and Mass Effect, Liana is wildly passionate about all things in the gaming community. From shooters, to RPGs, if it's out - she's playing it. A medically retired US Sailor and now full-time hoarder of gaming collectibles, Liana's passion for everything in the gaming industry is palpable. Also, if you lose her in a crowd, just casually mention any BioWare game and the crazy pterodactyl screech will without a doubt follow. You can follow her on Twitter @DirtyEffinHippy or email her for editorial inquiries at [email protected]!