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Genshin Impact 4.2 All Achievements

Genshin Impact 4.2 Full Patch Notes Listed

Make way for the Archon!

It’s update time for Genshin Impact once again, and the 4.2 version comes with tons of important changes to the game. We get new areas, new quests, some long-awaited characters and, of course, a few important Quality-of-life changes that have been requested by players for years, and here’s everything you should know.

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Genshin Impact 4.2 Patch Notes

I. New Areas

New Areas in Fontaine Now Available

◇ In Version 4.2, the following areas in Fontaine will become available: Morte Region and Erinnyes Forest.

※ After the update, as long as Travelers have completed Archon Quest Prologue: Act III “Song of the Dragon and Freedom,” a Teleport Waypoint will be automatically unlocked near Fontaine’s Marcotte Station (If you have already completed this Archon Quest, the Teleport Waypoint will be unlocked after the update). You’ll also receive the Primogem reward for this Teleport Waypoint when it unlocks automatically. If you’ve already unlocked this Waypoint, no new Waypoints will be unlocked.

In addition, there will be new Fishing Points and “Radiant Spincrystals” in Fontaine.

II. New Characters

5-Star Character “Endless Solo of Solitude” Furina (Hydro)

◇ ???: Hydro

◇ Weapon: Sword

◇ The absolute focus of the stage of judgment, until the final applause sounds.

◆ Furina can change her Arkhe alignment via Charged Attacks.

◆ Elemental Skill “Salon Solitaire”

◆ Furina will invite different guests based on her current Arkhe alignment. Under the Ousia alignment, she will deal AoE Hydro DMG and summon 3 Salon Members: the Ball Octopus-shaped Gentilhomme Usher, the Bubbly Seahorse-shaped Surintendante Chevalmarin, and the Armored Crab-shaped Mademoiselle Crabaletta. Salon Members will attack nearby opponents at intervals and consume the HP of nearby party members, which can increase the power of their current attacks. Under the Pneuma alignment, she summons the Singer of Many Waters, which periodically heals nearby active characters. The Salon Members and Singer of Many Waters share a duration, and when Furina uses her Charged Attack to change the guest type, the new guests will inherit the remaining duration.

◆ Elemental Burst “Let the People Rejoice”

◆ Deal AoE Hydro DMG and cause nearby party members to enter the Universal Revelry state. During this time, when nearby party members’ HP increases or decreases, Fanfare points will be granted to Furina based on the amount by which their HP changes. At the same time, Furina will increase the DMG dealt by and Incoming Healing Bonus of all nearby party members based on the amount of Fanfare she has.

4-Star Character “Lens of Verity” Charlotte (Cryo)

◇ Vision: Cryo

◇ Weapon: Catalyst

◇ Indefatigable reporter of The Steambird, constantly on the hunt for the “truth.”

◆ Elemental Skill “Framing: Freezing Point Composition”

◆ When tapped, it deals AoE Cryo DMG to opponents in front of her and applies Snappy Silhouette to opponents hit. Snappy Silhouette will deal Cryo DMG to affected opponents at intervals. When held, Charlotte enters Composition Mode, and during this time, the viewfinder will expand as you hold until you reach a Finisher Frame state. When the hold state ends, Cryo DMG will be dealt to all opponents locked on within the viewfinder, and Snappy Silhouette is applied. If you unleash this ability only after reaching Finisher Frame, you will instead apply Focused Impression, which lasts longer and deals more DMG.

◆ Elemental Burst “Still Photo: Comprehensive Confirmation”

◆ Creates a Newsflash Field that deals one instance of AoE Cryo DMG and restores HP for all nearby party members. While Newsflash Field is active, it will deal Cryo DMG at intervals to opponents within its AoE and continuously restore HP to active character(s) within its AoE.

III. New Equipment

New Weapon (Examples based on Refinement Rank 1)

Splendor of Tranquil Waters (5-Star Sword)

When the equipping character’s current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members’ current HP increases or decreases, the equipping character’s Max HP will be increased by 14% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.

◆ During the event wish “Epitome Invocation,” the event-exclusive 5-star weapon Splendor of Tranquil Waters (Sword) will receive a huge drop-rate boost!

IV. New Main Story

  1. New Archon Quests

Archon Quest Chapter IV: Act V “Masquerade of the Guilty”

◆ Quest Unlock Criteria:

• Reach Adventure Rank 40 or above

• Complete Archon Quest Chapter IV: Act IV “Cataclysm’s Quickening”

◇ After the Version 4.2 update, Archon Quest Chapter IV: Act V “Masquerade of the Guilty” will be permanently available

  1. New Story Quest

Furina’s Story Quest – Animula Choragi Chapter: Act I “The Little Oceanid”

Permanently available after the Version 4.2 update

◆ Quest Unlock Criteria:

• Reach Adventure Rank 40 or above

• Complete Archon Quest Chapter IV: Act V “Masquerade of the Guilty”

  1. New World Quests

New World Quests

◆ New World Quests: “In the Wake of Narcissus” Quest Chain, “The Wild Fairy of Erinnyes” Quest Chain, “Questioning Melusine and Answering Machine,” “An Expected Plan,” “Wish-Fulfilling Treasure Hunt,” “Through the Looking Glass,” “Free Verse,” “Impromptu Poem of the Crimson Dawn,” and more.

V. New Enemies

New Boss

Attack this boss to draw its hostility. Once this builds to its limit, the creature will devour the character. Defeating the dark shadow within its belly will deal significant DMG and cause it to fall into a weakened state.

Located in the Salacia Plain

Hydro Tulpa

◇ A humanoid monster formed from the agglomeration of water.

During the challenge, small Half-Tulpas will constantly appear and fight against their opponents. The Hydro Tulpa will absorb these Half-Tulpas into itself to grow stronger. You can use attacks or Elemental Reactions to disrupt this absorption process.

Located in the Beryl Region

VI. Other Update Details

New Recipes:

○ Café Lutece, Fontaine: La Lettre a Focalors, Blubber Profiterole

New Character Specialty Dishes:

○ Furina’s specialty: “Pour la Justice”

○ Charlotte’s specialty: “Exclusive Scoop: Gourmet Column”

New Achievement categories such as “Fontaine: Dance of the Dew-White Springs (III),” and new Achievements added to the “Wonders of the World” category.

Adds some prompts for loading screens.

New Namecards:

“Furina: Banquet”: Reward for reaching Friendship 10 with Furina

“Charlotte: Exclusive”: Reward for reaching Friendship 10 with Charlotte

“Travel Notes: Whirling Waltz”: Reward obtained via the BP system

“Fontaine: Completeness”: Reward for completing all achievements under “Fontaine: Dance of the Dew-White Springs (III)”

New Fish: Maintenance Mek: Gold Leader

Adds Set 27 of “Paimon’s Paintings” chat emojis.

New Gadget “Special Analysis Zoom Lens”: after equipping this accessory, a normal Kamera can quickly adjust its focus.

Obtained after completing the World Quest “The Long-Failed ‘Graph Adversarial Technology’…” after completing the event “Graph Adversarial Technology Experiment Log.”

Increases custom marker limit to 200, and adds the batch marker deletion feature.

Adds the “Trounce Domain: Quick Challenge” function: once you reach Adventure Rank 40, you can Quick Challenge locked Trounce Domains through your Adventurer Handbook in Single Player Mode.

Adds the “Lower Difficulty” feature for Domains containing powerful enemies in quests: this feature can be activated by voluntarily leaving the Domain or after failing the challenge. The next time you start this challenge, you will start at the lower difficulty.

Fountain of Lucine: Increase in the Level Cap of Fountain of Lucine to Level 40.

“Genius Invokation TCG” Gameplay Update:

New Character Cards: Dori, Nilou, Baizhu, and their corresponding Talent cards.

New invitation duels and guest challenges added to the Player List.

New Action Cards: “Shadow of the Sand King,” “Ocean-Hued Clam,” “Stormterror’s Lair,” “Lyresong,” and “In Every House a Stove.”

Adds “Deck Sharing Code” feature: in the “Edit” or “Preview Deck” menu, you can view the share code of the current deck or use the share code to import a corresponding deck, create a new deck or overwrite the current deck.

The maximum number of decks in the “Deck List” will be increased to 20. The initial deck limit as well as the deck limit unlocked by increasing Player Level will be increased to 4.

Adds the “Accelerate Duel” function:

(1) The new “Accelerate Duel” feature will be available in the Settings interface during duels.

(2) Once enabled, dice roll animations, round hints, and other interface animations will be accelerated.

The Forge Realm’s Temper is once again available. The theme of this edition is “The Forge Realm’s Temper: Endless Swarm”:

(1) Defeat endless waves of enemies during the rounds in “The Forge Realm’s Temper: Endless Swarm” to accrue score.

(2) After you complete the stage battle, you will gain a score and the corresponding rewards based on the highest score you got in the stage.

(3) Different stages will contain different special rules that grant buffs. Use these rules well to fight more effectively.

Spiral Abyss

Floor 11 Ley Line Disorder changed to:

• All characters in the party gain a 60% Electro DMG Bonus.

• All party members receive a 60% Hydro DMG Bonus.

Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.

Starting from the first time that the Lunar Phase refreshes after updating to Version 4.2, the three Lunar Phases will be as follows:

Phase I:

Tidal Moon

When a character’s HP increases or decreases, it will be counted. When it reaches a total of 12, a shockwave will be unleashed at the character’s position, dealing True DMG to nearby opponents and clearing the count. 1 such shockwave can be unleashed every 4s.

Phase II:

Uncanny Moon

When off-field characters deal Elemental Skill DMG to an opponent, an Uncanny Mark will be placed upon that opponent. When another active character hits a marked opponent with an attack of the same Elemental Type, a shockwave will be unleashed at that opponent’s position, dealing True DMG. The Uncanny Mark lasts 5s, and Marks created through different attacks with different Elemental Types can exist independently. 1 such shockwave can be unleashed every 2s. When a character enters the field, the Uncanny Marks placed by that character on opponents will be removed.

Phase III:

Soaring Moon

After a character takes the field, they will gain one stack of Soar every 2.5s. Each stack will increase the DMG dealt by this character by 8%. Max 3 stacks. A character with 3 stacks will unleash a shockwave at an opponent’s position when they deal DMG to that opponent, dealing True DMG. This effect will be cleared when the character leaves the field. 1 such shockwave can be unleashed every 1s.

〓Adjustments & Optimizations〓

● System

When the current quest requires you to complete other quests first, or if certain quest elements are occupied by other quests, you can click “View Details” on the Quest screen to view the prerequisites and redirect to the corresponding quests.

On the Story Quests and Hangout Events screens, if a quest requires you to complete prerequisite quests before you can accept it, you can click to view the prerequisites and redirect to the corresponding quests.

Unlocking and accepting Story Quests will now become two separate steps.

Beryl Region in Fontaine now has a new Teleport Waypoint. Adjusts the number of Teleport Waypoints required to unlock the achievement “Font of All Waters (I).” The original total number of Teleport Waypoints required to be unlocked is 39, and is now adjusted to 40 (if the achievement has been completed, the completion status of the achievement remains unchanged).

Optimizes the display logic employed between certain creature names and HP.

Optimizes touchscreen, keyboard and mouse controls for the scroll bar in certain interfaces (Inventory, Character, Craft, Forge, Quest) with the addition of a response area to the shaft of the scroll bar with support for scrolling to a specific position.

Optimizes the formatting of the Living Beings category of the Archive in order to support the display of longer text.

Optimizes the display method for some reading materials.

Optimizes the interactivity and performance of the Map interface:

a. Hints of the same kind will now be consolidated in the top-left corner of the Map.

b. A button has been added for Spiral Abyss reward hints in the top-left corner of the Map: this button will be displayed whenever you have any Star’s Bounty rewards to be collected from the current Spiral Abyss.

c. If tapping the layer icons on the right of the Multi-Layered Map causes the selected map layers to exceed the display area of the screen, the Map will be automatically centered.

Optimizes the display rules for some red dots.

a. Red dots will now appear less frequently on interface icons.

b. Some red dots will not reappear when a change in the login device occurs.

● Stellar Reunion

Adds a general update of the system interface with the addition of a separate way to access Events.

Adds “Reunion Locales,” for which rewards can be collected upon completion of corresponding Expedition Quests.

Updates “Homeward Path,” for which rewards can be collected upon completion of corresponding Archon Quests.

Updates “Reunion Blessing,” for which “Stellar Reunion” daily double drop opportunities increase from 3 to 4 times, with the total number of opportunities increasing from 21 times to 28 times.

Adds “Returning Companions,” for which 3 “Returning Companions” opportunities will be available during “Stellar Reunion.” Unlocking Story Quests or Hangout Events will consume uses of “Returning Companions” instead of Story Keys.

Adds “Current Wish,” where current Wish characters will be on display.

Updates “Passage of Time” rewards.

Removes the original “Reunion Rewards” screen, and merges its rewards into those of other modules.

● Genius Invokation TCG

Standardizes typography and phrasings for Genius Invokation TCG card descriptions.

Optimizes the interactivity logic of the Genius Invokation TCG interface:

a. Optimizes the display and red dot rules for Tavern Challenges.

b. Now displays the number of cards you own and the purchase limit when buying cards.

c. Optimizes the response area for Elemental Tuning during matches.

d. Optimizes some pop-up windows, prompts, and icons in the system.

● Audio

Adjusts the frequency for the triggering of characters’ “When It Rains” voice lines.

Adjusts the Korean and Japanese voice lines and corresponding text for certain quests.

● Other

Expands effective area of the acceleration current for the objective “Ride the winds to defeat Dvalin,” in the Archon Quest “A Long Shot” in Prologue: Act III “Song of the Dragon and Freedom.”

Drops and Materials added between Versions 3.3 to 4.2 can now be placed in the Parametric Transformer, with new development items amongst the converted products.

Optimizes shoulder posture animation for some humanoid enemies or NPCs.

〓Genius Invokation TCG Balance Adjustment〓

Adjusts the effect of the Event Card “Joyous Celebration,” the effect after it is played is now: The element corresponding to your active character’s Elemental Type will be applied to all your characters affected by elements.

Adjusts the number of Elemental Dice required and effect of the Talent Card “The Scent Remained” for Character Card “Xingqiu”: the number of dice required has decreased from 4 Hydro Dice to 3. After equipping this Talent Card, the Rain Sword(s) created can block DMG of at least 2 for your active character.

Adjusts the number of Elemental Dice required for the Talent Card “Mirror Cage” for Character Card “Mirror Maiden”: the number of dice required has decreased from 4 Hydro Dice to 3.

Adjusts the number of Elemental Dice required for the Talent Card “Glorious Season” for Character Card “Barbara”: the number of dice required has decreased from 4 Hydro Dice to 3.

Adjusts the number of Elemental Dice required for the Talent Card “Absorbing Prism” for Character Card “Electro Hypostasis”: the number of dice required has decreased from 3 Electro Dice to 2.

Adjusts the number of Elemental Dice required and effect of the Talent Card “Steady Breathing” for Character Card “Chongyun”: the number of dice required has decreased from 4 Cryo Dice to 3. The effect of “Starting Duration (Rounds) +1” for Chonghua Frost Field has also been removed.

Adjusts the number of Elemental Dice required for the Talent Card “Crossfire” for Character Card “Xiangling”: the number of dice required has decreased from 4 Pyro Dice to 3.

Adjusts the effect of the Talent Card “Naganohara Meteor Swarm” for Character Card “Yoimiya”: after equipping this card, the initial number of Usages for Niwabi Enshou will be increased by 1.

Adjusts the number of Elemental Dice required for the Talent Card “The Overflow” for Character Card “Candace”: the number of dice required has decreased from 4 Hydro Dice to 3.

Adjusts the number of Elemental Dice required and effect of the Talent Card “Awakening” for Character Card “Razor”: the number of dice required has decreased from 4 Electro Dice to 3. The effect of “1 of your Electro characters gains 1 Energy” can now be triggered once per round.

Adjusts the effect of the Talent Card “Lightning Storm” for Character Card “Beidou”: it is no longer necessary for the character to suffer DMG during Prepare Skill for Beidou’s Normal Attacks this Round to cost 1 less Unaligned Element.

Adjusts the number of Elemental Dice required and effect of the Talent Card “Sin of Pride” for Character Card “Kujou Sara”: the number of dice required has decreased from 4 Electro Dice to 3, and does not require Energy. After Kujou Sara equips this card, she will no longer use Subjugation: Koukou Sendou, and instead use Tengu Stormcall once.

Adjusts the effect of the Talent Card “Featherfall Judgment” for Character Card “Cyno”: its DMG Bonus effect is now changed to “When your Cyno, who has this card equipped, uses Secret Rite: Chasmic Soulfarer while having an even number of levels of Pactsworn Pathclearer’s Indwelling effect, deal +1 DMG.”

Adjusts the effect of the Talent Card “Tamakushi Casket” for Character Card “Sangonomiya Kokomi”: if Bake-Kurage is on the field, then increase its Usage by 1 instead. If Bake-Kurage is not on the field, then summon a Bake-Kurage with Usage: 1.

Adjusts the DMG dealt by Baron Bunny of the Talent Card “Bunny Triggered” for Character Card “Amber”: the DMG dealt is increased from 3 Pyro DMG to 4.

Adjusts the Energy required for Character Card “Jean”‘s Elemental Burst and its effect: the Energy required for the Elemental Burst is decreased from 3 to 2, and the 2 Anemo DMG dealt by the Dandelion Field summoned by the Elemental Burst is decreased to 1.

Adjusts the Energy required for the Talent Card “Lands of Dandelion” for Character Card “Jean”: the Energy required is decreased from 3 to 2.

Adjusts the effect of the “Scarlet Seal” status for Character Card “Yanfei”: Scarlet Seal can be stacked a maximum of 2 times.

Adjusts the effect of the Talent Card “Right of Final Interpretation” for Character Card “Yanfei”: it is now adjusted to “When Yanfei has this card equipped and uses a Charged Attack: +1 DMG to enemies with 6 or less HP. If Scarlet Seal is triggered, then draw 1 card after the skill finishes calculating.”

Adjusts the Elemental Skill effect of the Character Card “Shenhe”: the Usages of Icy Quills created by her Elemental Skill is decreased from 3 to 2.

Adjusts the Elemental Burst effect of the Character Card “Rhodeia of Loch”: the DMG dealt by the Elemental Burst is increased from 2 Hydro DMG to 4. For each friendly Summon on the field, “deals +2 additional DMG” is adjusted to “deals +1 additional DMG.”

Adjusts the Elemental Burst effect of the Character Card “Arataki Itto”: the DMG dealt by the Elemental Burst is decreased from 5 Geo DMG to 4. The Raging Oni King effect whereby the character to which this is attached to has their Normal Attacks deal +2 DMG, is now adjusted to +1 DMG.

〓Bug Fixes〓

● Quests

Fixes an issue whereby using the character Neuvillette to carry out the step “Use Visions to search for Starsplinter Iron” in the Archon Quest “Bygones Times Like Dust Passing” causes a bug in which the character model glows abnormally.

Fixes a text error in the Archon Quest “Lies Cast Shadows Under Gathered Lights.”

● Enemies

Fixes an issue whereby Wind Operatives and Frost Operatives would continue to attack characters despite being defeated in certain situations.

Fixes an issue whereby there is a slim possibility of erroneous targeting by the enemy “Fatui Skirmisher – Hydrogunner Legionnaire” when using its skill, “Curative Bullet.”

Fixes an issue whereby the duration of Cryo application had a chance of being abnormally long when certain skills cast by enemies “Construction Specialist Mek: Ousia” and “Icewind Suite” hit the character consecutively.

Fixes an issue whereby the enemies “Ruin Drake: Earthguard” and “Ruin Drake: Skywatch” would abnormally freeze upon entering combat in certain situations.

Fixes an issue whereby certain skills used by the enemies “Angelic Sea Hare” and “Bubbly Seahorse” may cause lag in the Co-Op Mode.

Fixes an issue whereby the enemy “Ruin Grader” continues to attack character(s) despite being defeated in certain situations.

● Characters

Fixes an issue whereby after Lyney had cast his Elemental Burst and transformed into a Grin-Malkin Cat, weapons would abnormally disappear after teleporting in certain situations.

Fixes an issue with Neuvillette’s Lv. 6 Constellation whereby the actual duration of the effect of “the duration of Charged Attack: Equitable Judgment [is increased] by 1s” was slightly shorter than what is described in the text.

Fixes an issue whereby when the Sourcewater Droplets produced by Neuvillette’s Constellation Level 4 is absorbed, the model of the Sourcewater Droplet remains visible onscreen in certain situations.

Fixes an issue under certain circumstances whereby Neuvillette’s Passive Talent “Heir to the Ancient Sea’s Authority” cannot be triggered by the coordinated attacks of some characters not on the field.

Fixes an issue whereby after Neuvillette had cast Charged Attack: Equitable Judgment, related special effects of the skill would abnormally remain in certain situations.

Fixes an issue whereby after Wriothesley casts his Normal Attack and sprints, when he casts a Normal Attack again shortly after, there is a chance that the counter on his Attack combo will reset.

Fixes an issue whereby after Wriothesley casts his Normal Attack and sprints, when he casts a Charged Attack again shortly after, there is a chance that he will be unable to cast his Charged Attack.

Fixes an issue whereby after Wriothesley casts “Rebuke: Vaulting Fist,” there is a small chance that Stamina would be consumed abnormally.

Fixes an issue that would occur when holding Nahida’s Elemental Skill to interact with “Lumitoile” whereby related special effects for locking on were abnormally absent.

Fixes an issue whereby after Xiao had activated Bane of All Evil, Plunging Attacks that hit a single enemy would abnormally trigger the effect of his Lv. 6 Constellation in certain situations.

Fixes an issue whereby under certain conditions, the positions of some characters’ Geo Construct effects do not match with their actual hitbox radius.

Fixes an issue whereby when playing on PC or PlayStation, fallen characters revived by the effect of Barbara’s Lv. 6 Constellation will continue displaying elements applied or status effects from before their death.

Fixes an issue with Diona whereby Icy Paws fired by her Elemental Skill could not freeze water after hitting it.

Fixes an issue whereby some of the special visual effects for Hu Tao’s Charged Attacks were not displayed after the Version 4.0 update.

Fixes an issue whereby some of Eula’s special visual effects were missing when the character was defeated.

● System

Fixes an issue whereby, after having replaced a character’s Elemental Skill with the gadget Wind-Blessed Harpastum, if you then obtained the abilities of Xenochromatic Fontemer Aberrants when moving underwater, using the corresponding ability would abnormally launch harpasta.

Fixes an issue whereby, after using the gadget Portable Aerodynamic Gelatinous Bubble Generator, when the character entered combat, use of the Elemental Skill that had been replaced could not be restored as normal.

Fixes an issue whereby, when taking photos while moving underwater, some character models would disappear abnormally after exiting photo-taking in certain situations.

Fixes an issue whereby, when teleporting while viewing the Party Setup Screen, weather conditions from the area you teleported away from would abnormally become fixed in the open world in certain situations.

Fixes an issue whereby Diona’s avatar and the character model were inconsistent.

Fixes an issue whereby the achievement “Gravity Front” cannot be completed in certain situations.

Fixes an issue whereby there is a localization error for text related to Café Lutece.

Fixes an issue whereby the gadget Itty Bitty Octobaby remains in the ocean currents despite the character having left the ocean currents in certain situations.

Fixes an issue whereby a character in water is unable to use Normal Attacks or the Elemental Skill button in Hold Mode after disconnecting and reconnecting to the server.

Fixes an issue whereby the host’s position (1P), when on a moving object, is not tracked in real time on the map in the Co-Op Mode.

● Audio

Fixes an issue with Lyney and Lynette whereby, when using their Normal Attacks from afar, attack sound effects would not become quieter over longer distances as they should.

Fixes an issue whereby the English version of Freminet’s voice-over “About Clorinde” could not be played properly.

Fixes an issue whereby certain interface sound effects were missing when using a controller.

Fixes an issue whereby certain sound effects were missing on Sucrose’s Character > Weapon interface.

Fixes an issue whereby certain item sound effects would be abnormally louder for a period of time after character teleportation.

Fixes an issue whereby after certain open-world scenery changed, related sound effects wouldn’t change in response as they should.

Fixes an issue whereby sound effects were missing when Sorush appeared and disappeared.

Fixes an issue whereby a sound effect was abnormally missing in the Story Quest “A Familiar Threat.”

Fixes an issue with the Story Quest “Ever-Surging Memories” whereby, when closing and restarting the game, music related to the quest would be abnormal.

Fixes an issue whereby there was a small chance that the Springvale NPC Finch’s voice-overs would be triggered abnormally.

● Genius Invokation TCG

Fixes an issue whereby the DMG negation special effects of the Summon, Baron Bunny, in Genius Invokation TCG are missing.

Fixes an issue whereby the Character Card “Jadeplume Terrorshroom” would abnormally stack Radical Vitality after having taken Piercing DMG in certain situations.

● Other

Fixes layout issues with the scenery of some environments in Fontaine.

Fixes an issue whereby the special effect of the weapon “Mistsplitter Reforged” was abnormal.

Fixes an issue on mobile whereby the Wind Glider “Wings of Transient Dreams” would go blurry.

Fixes an issue whereby when characters moving underwater were frozen, or when characters moving underwater were switched as they entered land, brief anomalies in posture would result in certain situations.

Fixes an issue whereby characters are able to use Elemental Skills and Elemental Bursts underwater in certain situations.

Fixes an issue whereby characters teleported to an underwater Teleport Waypoint have a chance of losing Xenochromatic Fontemer Aberrant powers that they have obtained.

Fixes an issue whereby the player-controlled character may continue performing the action of floating in water for an abnormally long time after surfacing in certain situations.

Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)

Text-related fixes and optimizations in English include:

◆Optimizes inconsistencies between voice-overs and the corresponding lines for certain characters by changing the text to better reflect the voice-over.

◆ Adjusts the translations of certain place names.

◆ Fixes an issue whereby the voice-over “About Clorinde” in Freminet’s Profile could not be played.

Even if you’re not going for Furina, there’s a lot still coming in the future patches, so take your time and enjoy this new update as soon as you can. More characters are coming soon, so get your savings ready.


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Author
Image of Patrick Souza
Patrick Souza
Patrick has been working for Prima since 2022 and joined as a Staff Writer in 2023. He's been interested in gaming journalism since college, and that was the path he took once he had his degree in hands. Diligently ignores his ever-growing backlog to keep raiding in Final Fantasy XIV, exploring in Genshin Impact or replaying some of his favorite RPGs from time to time. Loves tackling hard challenges in games, but his cats are still the hardest bosses he could ask for.
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