Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
The Finals Patch Notes
Image via IGDB

The Finals February 8 Update: Full Patch Notes Listed

RIP to barrel stacking, hello to contract grinding

You get XP, and you get XP! Here’s what you need to know about The Finals’ February 8 update, with the full patch notes listed.

Recommended Videos

The Finals February 8 Update: Patch Notes

Helllllllo contestants! Welcome to your weekly dose of patch notes. This week, we’re getting tweaks to XP, which will help you roll through those battlepass levels. The Dead Go Boom event is dead in the water, and there’s now a way to easily re-queue. Let’s dive right into all those juicy details.


Developer Notes

This week we are rolling out some changes to progression,  with several adjustments to how XP is earned. These changes will help you tackle the Battlepass and Career Ranks! It’s time to scramble!  

Important to note: Default settings for VoIP have been reset for all players! The best offense is a good defense, and the best defense requires good communication. Check out the details of the changes below and make sure to change your settings if you prefer.

Finally, we are aware of problems with the explosive power of the red canisters and that barrels have unintentional stacking damage. You can expect a fix to these issues in the next major update. 

Check the full playbook of changes below: 

Content And Bug Fixes

  • Game Show Events
    • Disabled the ‘Dead Go Boom’ game show event
      • Dev Note: We feel this event punishes melee users too much at present, so we’re disabling it for now. We’re hoping to return it to the game, after a re-work, at some point in the future
  • UI
    • Added a ‘play again’ button to the end-of-round sequence, allowing players in a party to quickly get into the next match
  • VoIP
    • Set VoIP to be enabled by default on PC, with Push To Talk set as the default input (existing players)
    • Set VoIP to be enabled by default on console, with Voice Activated set as the default input (existing players)
      • Dev Note: we want to encourage more teamplay in matches, and enabling VoIP for all players is part of that effort. Players can disable VoIP via settings. We previously made this change in update 1.5 for new players and saw positive results! 

Progression Changes

  • Contracts
    • Increased the amount of XP given for Weekly Contracts from 2000 to 4500 (+)
    • Increased the amount of XP given for Weekly Goals from 4000 to 9000 (+)
    • Reduced the number of Weekly Contracts that need to be completed to get the Weekly Goal from 8 to 6 (-) 
  • XP
    • Increased the amount of XP given for opening a vault from 100 to 200 (+)
    • Increased the amount of XP given for starting a cashout from 100 to 300 (+)
    • Increased the amount of XP given for completing a cashout from 200 to 400 (+)
    • Increased the amount of XP given for stealing a cashout from 100 to 300 (+)
    • Increased the amount of XP given per coin delivered in Bank It mode from 50 to 80 (+)
    • Increased the amount of XP given for finishing in 4th place in a round from 100 to 200 (+)
    • Increased the amount of XP given for finishing in 3rd place in a round  from 200 to 400 (+)
    • Increased the amount of XP given for finishing in 2nd place in a round  from 400 to 600 (+)
    • Increased the amount of XP given for finishing in 1st place in a round  from 600 to 800 (+)

Prima Games is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Daphne Fama
Daphne Fama
A Staff Writer at Prima Games since 2022, Daphne Fama spends an inordinate amount playing games of all stripes but has a soft spot for horror, FPS, and RPGs. When she’s not gaming, she’s an author and member of the Horror Writers Association with a debut novel coming out in 2025. In a previous life, she was an attorney but found she preferred fiction to contracts and forms