Starfield features a rather extensive customization system for weapons, but even the best components don’t hold a candle to the best weapon modifiers in the game. These deal additional damage by inflicting elemental effects, like incendiary, or improve the mass by using lightweight materials to cut down on weight. It’s safe to say that you’ll want to actively seek out the best weapon modifiers in Starfield.
Best Weapon Modifiers You Want in Starfield
With so many unique weapon modifiers in Starfield to choose from, the world is your oyster. At least when it comes to combat in the game. You have fast-firing, explosive weapons that steal Med Packs randomly upon a kill. It’s a lot to consider. Here are the five best you should use:
- Explosive: It’s right in the name. This weapon modifier causes bullets to explode randomly, dealing additional damage directly to enemies along with area-of-effect damage to nearby foes.
- Hitman: This modifier will increase your weapon damage by +15% when aiming down the sights, which is how most players will wind up firing their weapons.
- Furious: For every consecutive hit on your target, Furious causes your weapon to deal increasing damage. You’ll want to pair this one with a high rate of fire to make the most of its melting effects.
- Med Theft: I don’t know about you, but I wound up using a lot of Med Packs in Starfield. Med Theft randomly drops Med Packs for every kill you perform with this modifier active.
- Anti-Personnel: When fighting human enemies, your weapon does an additional +10% damage. As most of the combat in Starfield revolves around human foes, this one is a no-brainer!
All Weapon Modifiers in Starfield
Weapon Modifier | Weapon Effect |
---|---|
Anti-Personnel | +10% damage against human enemies. |
Bashing | Double damage when hitting with your weapon. |
Berserker | Additional damage the less armor you wear. |
Cornered | Deals additional damage as health decreases. |
Demoralizing | Minor chance to demoralize an enemy. |
Disassembler | +20% damage to robot enemies. |
Explosive | Randomly fires exploding rounds. |
Extended Magazine | Doubles the magazine capacity. |
Exterminator | +30% damage to alien enemies. |
Frenzy | Minor chance to inflict frenzy on an enemy. |
| |
Furious | Every consecutive hit deals more damage. |
Handloading | Volatile rounds that deal more damage but fail occasionally. |
Hitman | +15% damage when aiming down sights. |
Incendiary | Randomly deals incendiary damage. |
Instigating | Deals twice the damage to a full health target. |
Lacerate | Randomly applies bleed damage. |
Med Theft | Occasionally causes additional Med Pack drops. |
Poison | Randomly applies poison damage and slows the enemy. |
Radioactive | Randomly deals radioactive damage and demoralizes the enemy. |
Rapid | +25% rate of fire. |
Shattering | Additional armor-piercing damage. |
Skip Shot | Every fourth shot fires two projectiles. |
Space-Adept | +30% damage while in space, but -15% damage on the ground. |
Staggering | Minor chance to stagger enemies. |
Tesla | Randomly deals electricity damage to targets. |
Titanium Build | Premium build that makes a weapon lightweight. |
Alongside understanding the various weapon modifiers in Starfield, there are some things I wish I had known sooner before playing the game.
Published: Oct 16, 2023 04:03 pm