No Rest for the Wicked Early Access Patch 2 Adds DLSS and FSR Support

and a lot more!

No Rest for the Wicked Cutscene.
Screenshot by Prima Games

No Rest for the Wicked launched back in early access last month, and since then it has received numerous hotfixes and a major patch to address stability, performance, balancing, and bugs. The Early Access Patch 2 patch marks the first month anniversary of the release and finally adds DLSS and FSR upscaling support to substantially improve performance in No Rest for the Wicked.

Recommended Videos

No Rest for the Wicked Early Access Patch 2

While this is the largest major patch for No Rest for the Wicked so far, the following additions are the highlights.

  • DLSS (3.7) and FSR (2.2) Support
  • Weapon Tryout
  • Respec System
  • Weapon Tryout
  • Controller Remapping

The complete patch notes go over all the performance improvements, quality-of-life additions, new loot, balancing, and a host of bug fixes. The following video put out by Moon Studios also goes over the highlights of their biggest patch for the game yet.

How to Enable DLSS in No Rest for the Wicked

DLSS and FSR can now be enabled in No Rest for the Wicked in the graphics section in settings. You can adjust the upscaling quality for both upscaling options.

Players can also use a custom upscaling quality value if they aren’t happy with the default values set by the developers.

How to Respec in No Rest for the Wicked

You can now respec your attributes in No Rest for the Wicked by examining the statue in Cerim Crucible Atrium as shown below.

You can take back allocated attribute points at the cost of 1 Fallen Ember per attribute point returned. These points can then be reallocated for no cost at the respec screen, or the stats screen.

No Rest for the Wicked still has a long way to go, but it’s very encouraging to see a steady stream of updates from the developers, and effective communication with players.

If you’re starting out, we recommend checking out our dedicated section for the title, as well as how you can beat the first major boss, Warrick the Torn.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.