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Mortal Kombat 11 Robocop Brutalities

Alert fans on the MK11 Discord got us our first look at Robocop's police Brutalities.
This article is over 4 years old and may contain outdated information

Mortal Kombat 11 fans got together via the game’s official Discord server over the weekend to puzzle out a special code from Netherrealm, which revealed never-before-seen Robocop footage. Here’s everything we know about Robocop’s two new Brutalities.

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Mortal Kombat 11 Robocop Brutalities

The MK11 hype this morning may be for the Friendships trailer, but over the weekend, Netherrealm revealed a couple of Robocop’s Brutalities via a special event on the MK11 discord. Fans who broke a special code were sent to an unlisted video on Mortal Kombat’s YouTube channel, which gave us our first look at Robocop’s Brutalities.

In the first, he unloads his Auto-9 sidearm into an opponent before finishing them with two last shots to the hand and face, in another callback to Murphy’s death in the original Robocop. In the other, a successful parry with Robocop’s riot shield leads to a lethal high-caliber groin attack. So far, what I’ve gotten out of the Aftermath footage is that MK11’s Robocop really likes two things: riddling people with bullets and shooting particularly troublesome enemies right in the crotch.

The Brutalities and last week’s Stage Fatality teaser also gave us a look at MK11 Robocop without his visor, as he appeared towards the end of the original 1987 Robocop. A few influencers with early access to Aftermath have shown footage of Robocop’s character customizations, with quite a few different models for his visor, pistol, and rifle, so it appears that bare-faced Robocop is either a unique skin or a particularly rare visor option.

Robocop will also presumably have access to “The Klassic,” a Brutality shared by every character in MK11 to date, where they remove an opponent’s head and spine via the good old-fashioned MK uppercut. Beyond that, other DLC characters have had seven or eight unique Brutalities upon launch, so there are at least five more in Robocop’s arsenal that we’ve yet to see.

Brutalities, introduced in 2015’s Mortal Kombat X, are alternative finishing moves that you can get by winning a match with specific moves and under particular circumstances. This always includes inflicting the final hit with a certain special move, but every Brutality has a unique additional condition such as extra commands, granting Mercy, or having a certain amount of health left at the end of the match.  In MK11, many Brutalities are also references to past games’ Fatalities, especially the infamously goofy ones from Mortal Kombat 3.

In MK11, most of the DLC characters‘ Brutalities up until this point have been prizes in the single-player Towers. Assuming that doesn’t change with Aftermath, you’ll be unlocking the rest of Robocop’s Brutalities at launch via his Character Tower and other daily challenges. Personally, I can’t wait to see what Robocop does with Kronika’s Hourglass in his arcade ending; I’ve got my fingers crossed for some shout-outs to the old Robocop vs. Terminator comics where Robocop first accidentally creates, then destroys Skynet.

Keep an eye on our Mortal Kombat 11 game hub for more news and footage, including:

Mortal Kombat 11’s take on Robocop makes him seem weirdly sadistic, but really, that’s true of almost every MK11 character. It’s also funny; since the only organic parts left of Murphy are his face and parts of his brain, a good half of the Fatalities in MK11 wouldn’t actually kill him. It’s the same issue the Terminator has. Share your cyborg fiction trivia with us via our official Twitter, @PrimaGames


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Image of Thomas Wilde
Thomas Wilde
Thomas has been writing about video games in one capacity or another since 2002. He likes survival horror, Marvel Comics, and 2D fighters, so that one part of Marvel vs. Capcom Infinite where Spider-Man teams up with Frank West and Chris Redfield was basically his fanboy apotheosis. He has won World War II 49 separate times.