Megabonk Weapons Tier List — All Weapons Ranked and How to Unlock - Prima Games
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Megabonk Weapons Tier List — All Weapons Ranked and How to Unlock

The definitive best weapons in the current meta

Megabonk is all about picking the best weapons to cause the most amount of chaos on screen. Whether you’re playing casually or aiming for world records, some weapons are stronger than others. Here’s a tier list of the best weapons in Megabonk.

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Megabonk Best Weapons Tier List

Megabonk Weapons tier list with all 29 weapons ranked from S to D tier
Screenshot by Prima Games
TierWeapons
S-TierDexecutioner, Dice, Black Hole, Aura, Flame Walkers, Axe
A-TierSniper Rifle, Shotgun, Bananarang, Revolver, Katana, Aegis, Lightning Staff
B-TierBone, Fire Staff, Frost Walker, Blood Magic, Bow, Wireless Dagger, Mines
C-TierTornado, Missiles, Poison Flask, Hero’s Sword
D-TierSpace Noodle, Sword, Chunkers, Dragon’s Breath, Cursed Blade

S-Tier Weapons – Meta Bonkers

WeaponPros and Cons

Dexecutioner
+ Pierces enemies and executes below-threshold mobs regardless of HP scaling.
+ By late game, it becomes a nonstop purple laser, guaranteeing scaling.
+ Gives Joe’s Dagger an extra 1% chance to proc, making it WR run material.
Dice+ RNG-based damage spikes and previously completely dominated WRs.
+ King of raw numbers and damage scaling as they can out-DPS every other weapon.
– Better builds have emerged.

Black Hole
+ Provides unrivaled crowd control by locking mobs in place.
+ Increases overall AoE weapon damage and makes high kill-count runs possible.
– Weak early game damage.

Aura
+ One of the smoothest early-game tools.
+ Farms passively, ensuring XP gain even while dodging.
+ Has unique utility where it stabilizes your FPS for WR runs with too many objects to render.
– Loses punch later but is key to stabilizing early.

Flame Walkers
+ Fire trails scale endlessly with attack speed and projectiles.
+ Turns screens into burning zones that stack damage ticks.
+ Strong both casually and in WR setups.

Axe
+ Multi-hit swings abuse crits, executes, and on-hit effects.
+ Weak at base but monstrous in the late game with proper scaling.

A-Tier Weapons – Strong Choices

WeaponPros and Cons

Sniper Rifle
+ Piercing, high single-target DPS.
+ Best for bosses and breaking elite waves.
– Feels slow/clunky for farming enemy waves.
Shotgun+ Originally overlooked, but in reported WR runs, it clears screens with spread and projectile count.
+ Amazing early-game and scales into late with shrine buffs.
+ Can clear walls of enemies for large XP drops.
Bananarang+ Projectile storm potential with lifesteal, it doubles as sustain.
+ Knockback gives safety during farming, and quantity turns it into a near-permanent wall of damage.
– Bugs cause it to not scale like it should.

Revolver
+ Steady and consistent. Gains AoE with bounces and has crit synergy.
+ Solid for casual runs or if RNG doesn’t bless you with top-tier picks.
– Damage lags behind S-tier weapons.

Katana
+ Scales hard with crit builds, especially on Bandit or Robinette.
+ Area scaling can cover entire screen, which puts it in S-tier with the right setup.
– A bit weaker post-nerfs, but late-game crit chains can still shred ghost swarms.

Aegis
+ Shield-based defense that’s invaluable early and midgame.
+ Protects against chip hits and gives breathing room in Forest farming.
+ S-tier choice for characters like Megachad.
– Falls off in T3 Desert.

Lightning Staff
+ Chain lightning keeps pressure on mobs across the map.
+ Lifesteal synergy and decent scaling make it a versatile, plug-and-play weapon.
– Difficult to control precisely.

B-Tier Weapons – Niche Picks

WeaponPros and Cons

Bone
+ Bounce projectiles provide utility farming in tight spaces.
– Can carry in Forest maps but scales worse compared to Revolver or Bananarang.

Fire Staff
+ Decent AoE but weaker than Flame Walkers.
– Good filler option when your build needs area coverage but lacks top-tier options.
Frost Walkers+ Slows enemies around you and is strong early.
+ Size upgrades synergize very well.
+ Good for casual runs where survival is priority.
– Low damage
– Weaker than Flame Walkers

Blood Magic
+ Sustains with lifesteal and DoT effects.
+ Has been seen in WR runs.
– Strong in early survival runs but outclassed later when burst damage becomes critical.
– Needs a lot of luck for the perfect setup

Bow
+ Robinette’s default weapon is decent early for piercing lines of mobs.
– Falls behind unless supported with projectile or crit scaling.
– Missing shots feels awful.
Wireless Dagger+ Good for lifesteal and fun to use.
+ Decent filler choice for casual play.
– Bit too slow and can’t compete with meta weapons.
Mines+ Can setup aerial bombardment strategies with high mobility characters.
+ Size scaling makes them very strong.
– Takes time and some luck to scale and set up properly.

C-Tier Weapons – Weak Weapons

WeaponPros and Cons
Tornado+ Very strong knockback.
– Very random procs and often misses.
– Feels undertuned.
Missiles(S Rockets)+ Fun to use
– Too slow
– Weaker than Bones and Bananas
Poison Flask+ Decent in casual play against elites.
– Better healing options exist.
– Weak damage numbers.
Hero Sword– Difficult to unlock
– Low damage numbers. Overall mediocre.

D-tier Weapons – Avoid These Weapons

WeaponPros and Cons
Space Noodle+ Meme weapon that feels cool.
– Unreliable, random and not worth the investment.
Sword+ Can potentially scale very well.
– Knocks enemies away from its own range.
– Takes too long to come online and be relevant.
Chunkers– Every use case is outclassed by bananas.
– Takes too long to do anything with them.
– Feel bad to use.
Dragon’s Breath– Low uptime.
– Not affected by projectile bonus.
– Weak damage.
Cursed Blade+ Damage is decent under the right circumstances.
– Requires you to be low HP.
– Feels bad to use.

How to Unlock All Weapons in Megabonk

WeaponUnlock Condition
RevolverKill 7,500 enemies
AegisBlock 500 damage with Armor as Sir Oofie
BananarangFind the hidden banana in any Forest tier
AuraDon’t take any damage for 2 consecutive minutes
AxeKill 2,000 enemies using the Sword
Space NoodleComplete Desert Tier 2 as Tony McZoom
Sniper RifleGet the Precision Tome to Level 10
Slutty RocketKill 15,000 enemies as CL4NK
Shotgun5% drop chance from breaking a Tumbleweed on Desert Stage 2
MinesKill 7,500 enemies with the Slutty Rocket
Wireless DaggerGet the Lightning Staff to Level 15
FrostwalkerFreeze 1,000 enemies with the Ice Cube item
TornadoCharge a Charge Shrine during a Sandstorm on any Desert stage
DexecutionerKill 12,500 enemies using the Sword
Blood MagicGet the Bloody Tome to Level 12
Black HoleGet the Knockback Tome to Level 10
Poison FlaskKill Scorpionussy Miniboss in the Desert 3 times
Katana5% drop chance from breaking a Tumbleweed on Desert Stage 1
Dragon’s BreathKill 1,000 Wisps as Fox on the Desert map
DiceGet the Luck Tome to Level 12
Hero SwordDefeat a Stage Boss without picking up any items, powerups, or using shrines
Corrupted SwordGet the Cursed Tome to Level 20 in under 10 minutes

If you’re interested in breaking Megabonk World Records and placing on the Leaderboards, check out our best Bandit build and the best build for Megachad.


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