Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
High Tension in District Frostpunk 2
Screenshot by Prima Games

How to Reduce Tension in Your City in Frostpunk 2

Nobody knew who I was until I put on the crown.

Frostpunk 2 has way too many things to look after. Constantly checking your supplies, crime rates, Squalor, heating, and faction relationships is too daunting. However, there is one metric that gives you an overall “score” of how things are going in your city. This metric is the tension bubble at the bottom of your UI in-game. Here’s what tension means and how to reduce it in your city in Frostpunk 2.

Recommended Videos

How to Lower Tension in Your City in Frostpunk 2

To quickly explain tension mechanics, here’s what it means: Your people feel tension when bad things happen to the city or when things look bleak. When tension rises among the people, it snowballs into worse things for the community and could lead to the death of the city or your exile. Since tension is an overall “score” of your city, you want to pay attention to each need to reduce the tension in your city. Here are the basic things to avoid to reduce tension:

  • Cold
  • Hunger
  • Disease
  • Squalor
  • Crime

As you can see, these are all the major things you want to avoid overall in the game. The most common cause of tension is when your people are feeling cold. Usually, you can fix this properly by building your districts close to each other, but there are occasions when it becomes difficult because the temperature may drop drastically at random times.

You always want to stockpile enough food to avoid hunger, and when your population is about to grow, you should consider this when building your Food Districts.

Disease is easily avoidable when you deal with the first two problems properly. However, there are some cases where you can cause diseases through decision-making (laws and ideas) and clumping up Housing Districts with Industrial or Extraction Districts.

Squalor and crime are basically solved when you have enough security or guards and enough Goods to keep your people entertained.

The best way to reduce tension is to keep a balance of everything. You don’t want to overproduce something to solve an issue, as it may lead to other problems. You also don’t want to underproduce as you may burn through your stockpile without realizing it, leading to more problems. Frostpunk 2 is an extremely difficult game, and it is what makes the game so unique from different RTS games.


Prima Games is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Enzo Zalamea
Enzo Zalamea
Enzo is a staff writer at Prima Games. He began writing news, guides, and listicles related to games back in 2019. In 2024, he started writing at Prima Games covering the best new games and updates regardless of the genre. You can find him playing the latest World of Warcraft expansion, Path of Exile, Teamfight Tactics, and popular competitive shooters like Valorant, Apex Legends, and CS2. Enzo received his Bachelor's degree in Marketing Management in De La Salle University and multiple SEO certifications from the University of California, Davis.