How to Get the Incandescent Essence Helmet Enchantment in WoW Dragonflight

Grossly incandescent..
Image via Blizzard Entertainment.

It’s the fifth week of Dragonflight Season 3, which means we should be seeing a new helmet enchantment out in the wild. It’s quite unlike any we’ve seen before – here’s how to get the Incandescent Essence Helmet Enchantment in WoW Dragonflight.

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How to Begin the ‘Essence of a Broken Dream’ Amirdrassil Questline

To begin this whole chain of events that will lead you to the new, reusable enchant, you’ll first need to kill any Amirdrassil boss, on any difficulty. LFR works for this, and all subsequent, steps. This first kill will grant you the Twisted Dreaming Essence, which you’ll be tasked with simply handing in to Merithra inside Amirdrassil. She’ll then hand you the big quest: The Power of Dreams.

How to Complete ‘Power of Dreams’

Once you’ve completed this introduction, the real work begins. You’ll need to do the following:

  • Defeat Igira the Cruel and loot Igira’s Cruel Nightmare
  • Defeat Larodar, Keeper of Flame and loot Larodar’s Fiery Reverie
  • Defeat Smolderon and loot Smolderon’s Delusions of Grandeur
  • Defeat Tindral Sageswift and loot Tindral’s Fowl Fantasia
  • Defeat ANY Amirdassil bosses and loot 50 Echoed Ephemera

An important note: Echoed Ephemera must be physically looted from the boss, not rolled for. When you down a boss in any difficulty, be sure you click their corpse and loot them – these are not guaranteed drops but can be farmed at a rate of 10 per week. The weekly cap will increase as the season goes on to help players catch up.

Once you’ve obtained all the required boss items and the 50 Ephemera, you’ll be granted the Incandescent Essence. This is a reusable enchantment to your helmet that changes depending on your active specialization (via Wowhead):

Tank: Taking damage has a chance to fill you with Blazing Rage, causing your abilities to deal 448 additional Fire damage split between nearby enemies for 12 sec and shielding you for the damage dealt. Damage increased per enemy struck, up to 5.

Healer: Your healing has a chance to apply Bramble Barrier to your target, absorbing 7189 damage and causing 867 Nature damage to attackers when struck. If the barrier is broken, the target is healed for 6294 over 6 sec. If it expires without breaking, the target gains 146 Versatility for 10 sec.

Ranged DPS: Your harmful spells and abilities have a chance to summon a parliament of blazing spirit owls to divebomb your target, dealing 4913 Fire damage split between all nearby targets.
Damage increased per enemy struck, up to 5.

Melee DPS: Your attacks have a low chance to draw torment from your victim to manifest a cruel blade based on the number of nearby enemies, dealing 7551 Shadowflame damage over 6 sec to solitary foes or 5988 Fire damage split between all nearby enemies. Damage increased per enemy struck, up to 5.

Another interesting note: the power of the enchantment increases with item level. This means these admittedly meager boosts to power will only become more potent as you level up your helmet. If you’re wondering how gear upgrades work in Season 3, why not pop over to our gear upgrade guide?

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Author
David Morgan
David is a pediatric asthma researcher at Cincinnati Children's Hospital by day, and Prima Freelancer by night. He always finds time for the games he loves, and then some more to tell you all about them.