The First Berserker: Khazan is one of my favorite releases of 2025 so far. It’s a really fun soulslike with tons of polish. It’s developed on Unreal Engine 4, which means that it doesn’t have any major issues introduced in Unreal Engine 5.
It looks and runs great with the standard selection of graphics settings to tweak.
Sadly, just like many other Unreal Engine titles, post-processing effects can’t be disabled individually. If you want to disable the chromatic aberration effect in The First Berserker: Khazan, here is how you can do that and improve image clarity even more.
Disable Chromatic Aberration in The First Berserker Khazan
Chromatic aberration is liberally used in The First Berserker: Khazan, especially during some narrative sequences. Even in regular gameplay, it has the usual side effect of blurring the edges of the screen, which can be a bit distracting.

To disable chromatic aberration in The First Berserker Khazan, you need to add a few lines to the Engine.ini file.
- First, open Windows Run by hitting the Windows and R keys together
- Enter the following address, and press OK
%LOCALAPPDATA%\BBQ\Saved\Config\WindowsNoEditor\
- Here, open the Engine.ini file using a text editor like Notepad or Notepad++
- Now, add the following lines at the bottom of the Engine.ini file
[SystemSettings]
r.SceneColorFringeQuality=0
- It should look like this:

- Once you’ve entered the lines, save the file (Ctrl + S) and exit out.
After this, chromatic aberration will be completely removed from the presentation of The First Berserker Khazan and you will see a much sharper and clearer image, especially when viewing the edges. Here is another comparison that shows how better the game looks with the effect disabled.

I’ve added a full image comparison on imgsli so you can freely zoom in. If you want to enable chromatic aberration again for any reason, simply remove the files you added in the Engine.ini file. I wouldn’t recommend it though because it’s hard to justify the use in regular gameplay. Thankfully it’s not too intrusive, and you might not even notice it much if you’re playing on a bigger screen.
Overall, it’s honestly refreshing to just enjoy an Unreal Engine 4 game that doesn’t stutter every five seconds like a few UE5 titles I can think of. The First Berserker: Khazan is in great shape at launch, and we hope that the developers address a few minor issues here and there. That said, I doubt they’ll add these individual toggles for post-processing effects, so editing the Engine.ini file is your best bet for now.
Published: Mar 24, 2025 3:02 PM UTC