Wuthering Waves promotional art.
Image via Kuro Games

How Big Is Wuthering Waves – File Size Guide

Clear your storage!

The time is nigh, gamers. Wuthering Waves is close to release and the pre-download phase has already begun. Are you prepared for another adventure into an open-world action role-playing game? Well, here’s everything you need to know about Wuthering Waves’ file size, so you can play comfortably on PC or mobile.

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How Many GB Is Wuthering Waves? – Answered

Wuthering Waves launches on May 22, 2024, across mobile and PC. More specifically, the game will be available for PC via the Epic Games Store and official client, and the mobile versions will be available on iOS and Android. We’ve already discussed and previewed the minimum and recommended requirements for both platforms. As for the actual download size, take a look at everything you need to know down here.

  • Minimum PC File Size – 18.26GB as per actual client requirement
  • Recommended PC File Size – 30GB as per Epic Games Store information
  • Minimum Android File Size – 12GB
  • Recommended Android File Size – 12GB and Above
  • Minimum iOS File Size – 12GB
  • Recommended iOS File Size – 12GB and Above

And that’s pretty much it. We recommend pre-downloading the game as soon as possible on PC, so you won’t need to wait for the game to be ready on launch day. We’re expecting multiple hotfixes on the first week of launch, so the file size might increase or even decrease depending on what happens. As with all game releases, things are expected to be rocky, so don’t be surprised if the developers, Kuro Games, decide to add a few things or take away some features in an upcoming update.

That said, it’s always nice to have a few extra gigabytes on hand in your storage for any inconvenience that may happen when downloading the game or possibly when adding more language files, so try to free up at least 5GB of space just to be safe. But that’s all you need to know about Wuthering Waves’ file size. Take care, Rovers!

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Jay Hunter
Jay Hunter is a versatile writer, editor, voice actor, and producer with nearly five years of experience in the video games industry. With his expertise in storytelling, production, and voice acting, Jay has been able to create compelling narratives, projects, and performances across a wide range of genres, styles, and forms.