Hearthstone Battlegrounds Season 12 Best Teams - Tier List - Prima Games
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Hearthstone Battlegrounds Season 12 Best Teams – Tier List

Timewarped Madness!

Hearthstone Battlegrounds Season 12 brings the Timewarp mechanic in full swing, replacing the Trinkets and Anomalies. Apart from the game-changing Timewarp cards, there’s a massive shakeup in most of the key teams for the season, such as Undeads and Quillboars.

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Here’s a roundup of all the best teams ranked from S-tier to B-tier compositions for Hearthstone Battlegrounds’ Season 12.

This list will be updated frequently throughout Season 12.

S-Tier

Sticky Deathrattle Undead

Key Units: Handless Forsaken (or Cadaver Caretaker), Soulsplitter, Champion of the Primus, Deathly Striker

The goal of the team is to keep adding Reborn to your sticky Undead units like Handless Forsaken and Cadaver Caretaker.

Aim to get the Prosthetic Hand to add Reborn to your important units to keep alive, like Deathly Striker and Champion of the Primus. Buff your Undead with permanent attack bonuses early using Anub’arak, Nerubian King, and Nerubian Deathswarmer.

You want your Undead units to have high attack, scaled by Champion of the Primus. The team is extremely strong from the early to the midgame. It slightly falls off at the end against massive units from maybe Demons, Nagas, and Elementals.

However, you can consistently get your top 4 finish with how easily the team scales with just one key unit.

Demon-eating

Key Units: Shadowdancer, Felboar, Famished Felbat, Insatiable Ur’zul, and Felfire Conjurer

The tavern-buffing Demon-eating units are still in full swing in Season 12. You’ll buff your Tavern Spell using Felfire Conjurer, and other means like Tranquil Meditative. Get Shadowdancer and start stacking Staff of Enrichments. These count as a Tavern Spell, so they pair well with Felboar to get some extra stats until you get the Famished Felbad.

The Flaming Enforcer can help the team in its transition to the late game. Use Furious Driver to get power spikes. The biggest struggle is surviving until you can actually buff the tavern and exponentially grow your team’s stats every round. This is still one of the strongest combos season after season just because of how crazy you can scale the team through the Famished Felbat.

Quillboar Tavern Spell Gems

Key Units: Felboar, Paint Smudger, Timewarped Bloodbinder, Sanguine Refiner, Prickly Piper

You’ll have your typical Blood Gem boost setup using Prickly Piper early. You’ll want to get Moon-Bacon Jazzer every time it comes up and the Fearless Foodie to buff the Blood Gems stats even more.

Timewarped Bloodbinder will be the key to your endgame progression since it technically turns Blood Gems into Tavern Spells while generating them every turn as well. This even opens up some more buff possibilities through Tavern Spell buffing; maybe a Felfire Conjurer could work.

Trench Fighter can help you put your stats into more important units or carries like a Bonker (so it hits twice) or Razorfen Vineweaver (so it scales more through surviving per round).

Magnetize Mech

Key Units: Utility Drone, Conveyor Construct, Apex Guardian, Junk Jouster, Metal Dispenser

Mech hasn’t been this fun in so long. With a couple of game-changing Magnetize units, Mechs receive a much-needed rehaul for Season 12.

Your goal turns to applying Magnetize as much as possible with the Volumizers and synergize those with Utility Drones. Your power scaling catapults with the Utility Drone, and all the other key units act as support to get you more and more Magnetizes.

Getting a tier 7 Double Demolisher, which doubles Magnetizes, makes the team ridiculously powerful when used. Since Mechs don’t really need crazy stats that reach 500 or above because of the availability of Divine Shields, this team becomes easier to use.

However, when you get too strong, you might halt your scaling because you need to activate Deathrattles and Avenges as much as possible.

A-Tier

Magicfin Murloc

Key Units: Magicfin Mycologist and Young Murk-Eye, Drakkari Enchanter

This team is loosely based on its Season 11 combo, but without the Flotsam Flinger to help. The combo still works, but you can only pull it off in the late game.

The goal is to get a key spell duplicated by Magicfin Mycologist and have Young Murk-Eye cast it multiple times at the end of your turn, compounded by a Drakkari Enchanter. A spell like Time Management will catapult your team’s stat in just a turn, as long as you can also buff your Tavern Spell before you reach this point.

As for the early game, you’ll play your typical hand Murloc that uses Flighty Scout, Scourfin, Bream Counter, and Bassgill. Survive until you reach tier 5 or 6 to discover the key Murloc units above and start fighting for the “dream” scenario.

Spellcraft Nagas

Key Units: Slitherspear, Lord of Gains, Sundered Matriarch, Corrupted Myrmidon, Tranquil Meditative, Rimescale Priestess

Most of the key units for the Spellcraft Naga are tier 5 and 6. You’ll mainly run a Corrupted Myrmidon and boost its stat using Deep Blue Crooner and Rimescale Priestess – mostly from Spellcraft spells.

Tranquil Meditative buffs your Tavern Spell while Rimescale Priestess generates those spells. This massive Naga team is very potent when you scale your Corrupted Myrmidon and even add some Glowscale Divine Shields and a Waverider’s Windfury on it to start the battle.

This team isn’t all that different from past seasons, but it is still decent every time.

Tavern Spell Dragons

Key Units: Fire-forged Evoker, Stuntdrake, Spirit Drake, Felfire Conjurer, Ignition Specialist, Firescale Hoarder, Persistent Poet

The tavern spell Dragons combo is still active since Season 12 still has Fire-forged Evokers, Firescale Hoarders, and Felfire Conjurer.

Your goal is to get as many tavern spells and have the Fire-forged Evoker buff all the Dragons. Persistent Poet allows a few Dragons to keep their buffs permanently, which is mostly used on Stuntdrake. Stuntdrake will transfer its power to other Dragons, so you should always keep it next to the Persistent Poet when you can.

The early game isn’t that bad since Dragons have a decent early game with Tarecgosa and Roaring Recruiter.

Self-Damaging Beasts

Key Units: Rabid Panther, Spiked Savior, Iridescent Skyblazer, Unforgiving Treant, Trigore the Lasher, Rampager

This self-damaging beast team composition hinges heavily on the Iridescent Skyblazer to buff all your beasts. Trigore the Lasher helps your midgame and acts as a high-HP carry when you get it early with an activator like a Rampager or Irate Chicken.

A Timewarped Clefthoof will also help you buff all your beasts, and if you have an Unforgiving Treant, you can buff your team even more.

Niuzao also works as a carry when you have the team to continuously buff with self-damaging effects already. Rabid Panther has a weird synergy, but it still works. You’ll need to cycle through beasts.

APM Elemental

Key Units: Ultraviolet Ascendant, Gentle Djinni, Avalanche Caller, Wildfire Elemental

The APM Elemental team just plays around Ultraviolet Ascendant and buffing its “Start of Combat: +2/+2 to your other Elementals improves for each Elemental played.” It is easy to pay, and every unit scales almost equally.

Use a Wildfire Elemental as your cleave and aim to get a Gentle Djinni to cycle through more Elementals. Timewarped Stormcloud gives you more and more Elementals if you get it through the Timewarp.

Avalanche Caller helps you cycle more Elementals, but you are mainly getting it to buff your units more. The beauty of the APM Elemental team is that you can continuously change your Elementals in combat since everyone will get the stat buff at the start of combat.

You can even have two or three Wildfire Elementals out of nowhere.

B-Tier

Pirate Gold Buffer

Key Units: Blade Collector, Industrious Deckhand, Cannon Corsair, Fleet Admiral Tethys

The goal of this composition is to have the Cannon Corsair keep buffing your team every time you gain gold. There are several mechanics to activate this ability, and the biggest one is gaining cards and selling them to the shop.

Fleet Admiral Tethys helps you generate Pirates and could even help your gold generation when you get Freedealing Gamblers. Industrious Deckhand allows you to consistently get buffs every round, and you can also add Gunpowder Courier to synergize with the gold spending, giving you massive attack buffs, especially with your Blade Collector.

Visionary Shipman could help a bit since it synergizes with gold generation. You can get lucky and find some useful spells, like a handy Channel the Devourer.

It is extremely hard to pull this off, and the reward isn’t that big. You’ll most likely have to rely on a good Timewarped card to strengthen the team more, which is a bad sign for the team overall. For now, the Pirate will be at B-Tier.


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Author
Image of Enzo Zalamea
Enzo Zalamea
Enzo is a staff writer at Prima Games. He began writing news, guides, and listicles related to games back in 2019. In 2024, he started writing at Prima Games covering the best new games and updates regardless of the genre. You can find him playing the latest World of Warcraft expansion, Path of Exile, Teamfight Tactics, and popular competitive shooters like Valorant, Apex Legends, and CS2. Enzo received his Bachelor's degree in Marketing Management in De La Salle University and multiple SEO certifications from the University of California, Davis.