As the dust settles on last week’s Xbox Games Showcase, we’ve evolved to the part of the discourse where we search every nook and cranny possible for details. After all it’s the eve of the next generation, and that’s the best time for rampant speculation. In this case, Halo Infinite lives in this weird space between platforms. But while folks continue to decide if they hate the graphics or not, there’s a wealth of information in 343’s gameplay showcase. For example, Master Chief goes through several weapons in the demo.
There’s a lot happening in the video, perhaps more action per square foot than in any previous Halo campaign. So it’s hard to find the little details! That said, whenever Master Chief swaps weapons, you can see the new weapon’s name down in the corner in little HUD text. Thanks to that, not only can we confirm the make and model of (most) returning weapons we see, we also learn what the shown new weapons are called. So without further stalling, let’s get down to it. Here are all the weapons confirmed so far in Halo Infinite.
Halo Infinite: All Confirmed Weapons So Far
The two weapons you’d expect to see first start off the show. First is the assault rifle, the classic spray and pray machine gun standard since Combat Evolved. We don’t actually see the model for this one since we start with it, but presumably it’s MA-something. After that is the Plasma Pistol, the plucky little laser gun that grunts try and fail to kill you with. Finally is the non-alien pistol, here called the MK50 Sidekick. The classics are back in their usual form. Well except for the Pulse Carbine, which looks similar but appears to handle differently.
Next up is a list of new weapons, some of which we have more details for than others. Some of these weapons come from The Banished, an enemy first introduced in the Halo Wars series. Check out the list:
- Ravager: This seems like the Banished assault rifle parallel; it’s a burst weapon the fires three rounds per shot, and has a blade that equates to higher melee damage. This is a plasma weapon, so its ammo works the same way as Covenant fare.
- Mangler: This is the Banished pistol, which has a slow rate of fire in exchange for higher damage compared to the Sidekick.
- CQS48 Bulldog: Master Chief has a new shotgun, that seems to be replacing the shotgun you’re used to having in Halo. This bad boy is 12 gauge, and comes with a drum magazine.
- Pulse Carbine: Similar to the old and familiar Covenant carbine, but with changes 343 hasn’t spelled out yet.
In addition to the weapons we also see a few tools, such as the Grappling Shot, the Drop Wall, and a few grenades. We'll certainly get more details on those in the coming weeks.
If you're looking for more information on Halo Infinite, look no further than our previous coverage:
- Halo: Infinite's Craig the Brute Because The Internet's Best New Meme
- Halo Infinite Multiplayer May Not Be Available At Launch (UPDATE)
- Halo Infinite Creative Director Leaves 343 Industries
How do you feel about the weapons we’ve seen so far for Halo Infinite? What do you think about The Banished being a part of the story here? Let us know your early Halo Infinite thoughts over at Twitter and Facebook!