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Dragon Ball FighterZ Move Lists

Check out the current known movelists for the characters in Dragon Ball FighterZ.
This article is over 6 years old and may contain outdated information

Many people will get their hands on Dragon Ball FighterZ this weekend, but those players will need to know all of the character movelists if they want to make the most of the limited play time. This article covers the known Dragon Ball FighterZ movelists for some of the characters. We’ll be working tirelessly to update this article as much as possible with any additional character command lists for Dragon Ball FighterZ, so keep checking back.

Recommended Videos

In addition to character movelists, if you’re just looking for a rundown of all the basics you can head over to our coverage of all the universal attacks and abilities in the game to give you a head start on the competition. As always, keep checking back with Prima Games as we continue to update this article and more between now and release.

Character Movelists

Notation Key

  • L = Light Attack
  • M = Medium Attack
  • H = Heavy Attack
  • S = Special Attack
  • L/M/H = Light, Medium or Heavy Attack
  • 2X = Any Two Attack Buttons
  • F = Forward
  • B = Back
  • U = Up
  • D = Down
  • Down/Forward = Diagonal Between Down and Forward
  • QCF = Quarter Circle From Down to Forward
  • QCB = Quarter Circle From Down to Back

Adult Gohan

Command Normals

  • Machine Gun Straight – Down/Forward + L
  • Ultimate High Kick – Down/Forward + H with Release Power active (hold H to increase attacks)

Special Moves

  • Jet Upper – QCF + L/M/H
  • Machine Gun Kick – QCF + L/M/H (in the air)
  • Masenkou – QCF + S
  • Ultimate Back Attack – QCB + L/M/H

Super Moves

  • Family Kamehameha – QCB + 2X (requires 3 bars, must have Goku on your team to have him show up as well)
  • Release Power – QCF + 2X (can use up to seven times for more power)
  • Release Power Unlimited – QCF + H+S (hold to consume more bars and increase levels)

Android 16

Special Moves

  • Dynamite Driver – QCF + L/M/H (on the ground)
  • Flying Powerbomb – QCB + L/M/H
  • Flying Slide Powerbomb – QCF + L/M/H (in the air)
  • Hell Heat – QCF + S or QCB + S

Super Moves

  • Hell Flash – QCF + 2X
  • Hell Flash (Full Power) – QCB + 2X (requires 3 bars)
  • Suicide Bomb – QCB + H + S

Android 18

Special Moves

  • Back Grab – QCF + L/M/H
  • Barrier – Down, Down + S
  • Destructo-Disc – QCF + S
  • Support Attack – QCB + L/M/H

Super Moves

  • Energy Wave – QCF + 2X
  • Accel Dance – QCB + 2X (requires 3 bars)

Android 21

Command Normals

  • Ground Stab (Far) – Down/Forward + M

Special Moves

  • Hors d’Oeuvre Stab – QCB + L/M/H (can be done in the air)
  • Connoisseur Cut – QCF + S (can be done in the air)
  • Aerial Connoisseur Cut – QCB + S (can be done in the air)
  • Total Detonation Ball – QCF + L/M/H

Super Moves

  • Photon Wave – QCF + 2X (can be done in the air)
  • Sweet Tooth – QCB + 2X (requires 3 bars)
  • Excellent Full Course – QCB + 2X in the air (requires 3 bars)

Beerus

Special Moves

  • Catalysmic Orb – QCF + L/M/H (hold attack button to fake animation)
  • Fierce Attack – QCB + L/M/H
  • Multi-Cataclysmic Orbs – QCF + S
  • Wrath – QCB + S

Super Moves

  • Beerus Ball – QCF + 2X (press any button for destruction)
  • Judgment – QCB + 2X (requires 3 bars)

Buu

Special Moves

  • Cartwheel – QCB + L/M/H
  • Mount Drive – QCF + L/M/H
  • Potbelly Attack – QCB + S
  • Sweeping Breath – QCF + S

Super Moves

  • I Hate You – QCF + 2X
  • Snack Now – QCB + 2X

Cell

Command Normals

  • Ki Blast Dash – Down + S
  • Step Kick – Forward + H
  • Teleport Attack – Down + M (in the air)
  • Spinning Kick – Down + H (in the air)

Special Moves

  • Hell Strike – Down + M (in the air)
  • Kamehameha – QCF +S
  • Perfect Attack – QCB + L/M/H
  • Rolling Crush – QCF + L/M/H
  • Telekinesis Crush – QCB + S

Super Moves

  • Energy Field – QCF + 2X
  • Solar Kamehameha – QCB + 2X (requires 3 bars)

Frieza

Special Moves

  • Death Saucer – QCB + S
  • Earth Breaker – QCF + L/M/H
  • Next Time You’ll Die – QCF + S
  • Warp Smash – Down, Down + S

Super Moves

  • Death Ball – QCF + 2X
  • Sorbet’s Ray Gun – S while Golden Frieza transformation ends
  • Golden Frieza – QCB + H+S (requires 3 meters)
  • Nova Strike – QCB + L+M (requires 3 meters)
  • You Should Be Killed – Hold H+S while knocked down (requires 3 meters)

Ginyu

Special Moves

  • Strong Jersey – QCF + L/M/H (can be done in the air)
  • Tigether We Are… the Ginyu Force – S (can be done in the air)
  • Tigether We Are… the Ginyu Force – QCF + S (can be done in the air)
  • Recoome Boom – QCF + Hold S (Recoome must be next in order)

Super Moves

  • Powerful Energy Wave – QCF + 2X (hold buttons to charge and consume up to 3 meters)
  • Body Change – QCB + 2X (hold buttons to inflict additional damage, can be done in the air)

Gohan

Special Moves

  • Aerial Kick – QCF + L/M/H (in the air)
  • Dragon Flight – QCB + L/M/H
  • Five Strike Combo – QCF + L/M/H (on the ground)

Super Moves

  • Father Son Kamehameha – QCB + 2X (hold buttons to increase damage at the cost of 2 additional bars)
  • No Motion Kamehameha – QCF + 2X

Goku

Special Moves

  • Dragon Flash Fist – QCF + L/M/H
  • Kamehameha – QCF + S
  • Rapid Kick Rush – QCB + L/M/H

Super Moves

  • Instant Transmission Kamehameha – QCF + H+S
  • SSJ3 Meteor Smash – QCB + 2X (requires 3 bars)
  • Super Kamehameha – QCF + L+M

Goku Black

Special Moves

  • God Slicer – QCF + L/M/H (can be done in the air)
  • Instant Transmission – QCB + L/M/H
  • Fierce God Kick – QCB + L/M/H in the air
  • Black Kamehameha – QCF + S
  • Binding Black Kamehameha – QCB + S

Super Moves

  • God Slicer Dance – QCF + L+M (can be done in the air)
  • Holy Light Grenade – QCF + H+S (can be done in the air)
  • The Work of a God – QCB + 2X (can be done in the air, requires 3 bars)

Gotenks

Special Moves

  • Miracle Super Punch – QCF + L/M/H (can be done in the air)
  • Great Special Rolling Kick – QCB + L/M/H (can be done in the air)
  • Galactic Donuts – QCB + S
  • DIE DIE Missile Barrage – QCB + S in the air
  • Vengeful Shout – QCF + S (hold S to cancel, can be done in the air)

Super Moves

  • Super Ghost Kamikaze Attack – QCF + 2X
  • Charging Ultra Volleyball – QCB + 2X (can be done in the air, requires 3 bars)

Hit

Special Moves

  • Vital Point Attack – QCF + L
    • Direct Hit – L (after Vital Point Attack)
    • Instant Blow – M (after Vital Point Attack)
    • Guard Breaker – H (after Vital Point Attack, requires 1 bar)
  • Icy Glare – QCB + L/M/H (hold button to increase range)
  • Deadly Intent – QCF + S (hold M or H to change stance after Deadly Intent)
  • Mark of an Assassin – QCB + S
  • Tides of Time – QCF + M or H
    • Time Release – L, Down + L or Up + L (after Tides of Time, can execute up to 3 times)

Super Moves

  • Realized Power – QCF + L+M (can be done in the air)
  • Death Blow – QCF + H+S
  • I Keep Improving – QCB + 2X (requires 3 bars)

Kid Buu

Special Moves

  • Arm Ball – QCB + S
  • Arm Swing – QCB + L/M/H
  • Ball Attack – QCF + L/M/H
  • Chocolate Beam – QCF + S
  • Kamehameha – QCF + S (in the air)

Super Moves

  • Human Extinction Attack – QCF + 2X
  • Pearl Flash – QCF + 2X (in the air)
  • Planet Crusher – QCB + 2X (requires 3 bars)

Krillin

Special Moves

  • Afterimage Strike – QCF + L/M/H (can be charged)
  • Kamehameha – QCF + S
  • Senzu Bean / Rock Throw – QCB + L/M/H
  • Solar Flare – QCB + S

Super Moves

  • Destructo-Disc – QCF + 2X (keep pressing any button for additional attacks)
  • Split Energy Wave – QCB + 2X (requires 3 bars)

Nappa

Special Moves

  • Arm Break – QCF + L/M/H
  • Saibamen – QCB + L/M/H
  • Blazing Storm – QCF + S (can be done in the air)
  • Too Bad for You – QCB + S

Super Moves

  • Giant Storm – QCF + 2X
  • Break Cannon – QCB + 2K (requires 3 bars)

Piccolo

Command Normals

  • Demon Shocker – Down/Forward+S or Back+S

Special Moves

  • Demon Elbow – QCF + L/M/H
  • Demon Slicer – QCB + L/M/H
  • Homing Energy Blast – QCF + S (can be charged)

Super Moves

  • Special Beam Cannon – QCF + H+S
  • Hellzone Grenade – QCF + L+M
  • Light Grenade – QCB + 2X (requires 3 bars)

Super Saiyan Blue Goku

Special Moves

  • Divine Void Strike – QCF + L/M/H (can be done in the air)
  • Super God Shock Flash – QCB + L/M/H
  • Dragon Flash Kick – QCB + L/M/H in the air
  • Instant Transmission – QCF or QCB + S (can be done in the air)

Super Moves

  • Extreme Speed Kamehameha – QCF + 2X (can be done in the air)
  • x10 Kaioken Kamehameha – QCB + 2X (requires 3 bars, hold buttons to increase damage at the cost of 2 additional bars)

Super Saiyan Blue Vegeta

Special Moves

  • Super Dash Kick – QCF + L/M/H (can be done in the air, press button again for additional attacks)
  • On a Scale of One to Ten, I’ll Give You a Three – QCB + L/M/H (can be done in the air)
  • Big Bang Attack – QCF + S

Super Moves

  • Niagara Pummel – QCF + L+M (hold buttons to cancel after initial attack)
  • Galick Gun – QCF + H+S
  • Final Flash – QCB + 2X (can be done in the air, requires 3 bars, hold buttons to increase damage at the cost of 2 additional bars)

Tien

Special Moves

  • Volleyball Fist – QCF + L/M/H (can be done in the air, press buttons again for additional attacks on the ground)
  • Crane Strike – QCB + L/M/H (can be done in the air)
  • Dodon Ray – QCF + S (can be done in the air)
  • Telekinesis – QCB + S

Super Moves

  • Tri-Beam – QCF + 2X (can be done in the air)
  • Neo Tri-Beam – QCB + L+M (can be done in the air, requires 3 bars, press L+M again to perform additional attacks)
  • Farewell, Tien… – QCB + H+S (requires 3 bars)

Trunks

Special Moves

  • Change the Future – QCB + S
  • Cyclone Buster – QCB + L/M/H
  • Masenko – QCF + S
  • Shining Slash – QCF + L/M/H

Super Moves

  • Burning Attack – QCF + 2X
  • Heat Dome Attack – QCB + 2X (requires 3 bars)

Vegeta

Special Moves

  • Crusher Knee Kick – QCB + L/M/H
  • Intercept Kick – Down + L (in the air)
  • Ki Blast Rush – QCF + S
  • Super Dash Kick – QCF + L/M/H

Super Moves

  • Big Bang Attack – QCF + 2X
  • Final Flash – QCB + 2X (requires 3 bars)

Yamcha

Special Moves

  • Wolf Fang Fist – QCF + L
    • Pack Attack – L or M
      • Flash – H (requires 1 bar)
      • Finisher – L or M
      • Whiskers – S
      • Tail – Back + S
    • Whiskers – S
      • Flash – H (requires 1 bar)
      • Finisher – L or M
      • Whiskers – S
      • Tail – Back + S
    • Flash – H (requires 1 bar)
    • Tail – Back + S (press Forward to dash back in)
      • Finisher – L or M
      • Whiskers – S
  • Reverse Wolf Fang Fist – QCF + M
    • Pack Attack – L or M
      • Flash – H (requires 1 bar)
      • Finisher – L or M
      • Whiskers – S
      • Tail – Back + S
    • Whiskers – S
      • Flash – H (requires 1 bar)
      • Finisher – L or M
      • Whiskers – S
      • Tail – Back + S
    • Flash – H (requires 1 bar)
    • Tail – Back + S (press Forward to dash back in)
      • Finisher – L or M
      • Whiskers – S
  • Wolf Fang Fist: Gale Claws – QCB + L/M/H (can be done in the air)
  • Kamehameha – QCF + S
  • Neo Wolf Fang Fist – QCF + H (requires 1 bar)

Super Moves

  • Spirit Ball – QCF + 2X (press attack buttons again for additional attacks)
  • Ultimate Wolf Fang Fist – QCB + 2X (requires 3 bars)

For more strategies and advice, be sure to check out our Dragon Ball FighterZ game hub!


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Author
Image of Bryan Dawson
Bryan Dawson
Bryan Dawson has an extensive background in the gaming industry, having worked as a journalist for various publications for nearly 20 years and participating in a multitude of competitive fighting game events. He has authored over a dozen strategy guides for Prima Games, worked as a consultant on numerous gaming-related TV and web shows and was the Operations Manager for the fighting game division of the IGN Pro League.