Dead Rising Deluxe Remaster System Requirements Revealed

He's covered wars you know.

Dead Rising Deluxe Remaster Screenshot
Image via CAPCOM

Dead Rising Deluxe Remaster was officially unveiled during the Capcom Next: Summer 2024 with an extended look at gameplay, comparisons to the original, and new features. This “remaster” is essentially built from the ground up for RE Engine, and the uplift is more in line with a remake. With its Steam page, we have our first look at a few technical details as well, including the Dead Rising Deluxe Remaster system requirements.

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Dead Rising Deluxe Remaster System Requirements

MinimumRecommended
OSWindows 10/11 – 64-BitWindows 10/11 – 64-Bit
CPUIntel Core i7-6700
AMD Ryzen 5 3400G
Intel Core i7-8700
AMD Ryzen 5 3600
RAM16 GB16 GB
GPUNVIDIA GeForce GTX 1060 (6GB)
AMD Radeon RX 580
NVIDIA GeForce GTX 1070Ti
AMD Radeon RX 5700
DirectX 12Version 12Version 12
Storage50 GB available space50 GB available space

This isn’t a very demanding title, and the requirements are very close to the recent Resident Evil 4: Remake. Players can expect to see similar performance, and CAPCOM has confirmed that if you’re looking to play at 4K with a 60 FPS target, you’ll need something like an RTX 3080 or an RX 6900 XT.

We’re assuming the “recommended” specifications target 1080p and 60 FPS instead, for which you’ll need a GTX 1070Ti paired with a Ryzen 5 3600. Apart from that, 16 GB of RAM is recommended; the game’s size hasn’t been revealed yet.

Dead Rising Deluxe Remaster on PC

You can now pre-order the game on PC through Steam.

Dead Rising Deluxe Remaster Release Date

Dead Rising Deluxe Remaster is coming to PC, Xbox Series X|S, and the PS5 on September 19th, 2024.

This is clearly a lot of effort for a remaster, and the fact that CAPCOM can recreate such an older title in RE Engine is very impressive. We’re looking forward to documenting the zombie outbreak as Frank again in September!

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.