Borderlands 4 Save File Location for PC
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Borderlands 4
Image via Gearbox Software

Borderlands 4 Save File Location for PC

All the goods!

Gearbox Software is back with another entry in their long-running looter shooter series, this time with Borderlands 4, promising to be the biggest title in the franchise so far. Like previous games, Borderlands 4 is developed on Unreal Engine, this time on Unreal Engine 5, and comes with all its bells and whistles.

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That said, if you’re looking to track down your local progress, here is the save file location for Borderlands 4 on PC.

Borderlands 4 Save File Location

ClientSave File Location
SteamC:\Users\[Window’s username]\Documents\My Games\Borderlands 4\Saved\SaveGames
Epic Games StoreC:\Users\[Window’s username]\Documents\My Games\Borderlands 4\Saved\SaveGames

Inside the Borderlands 4 folder, you’ll find the save files in the usual spot within a Saved folder, followed by SaveGames. For ease of use, copy the entire Borderlands 4 folder and back it up for future use, or if you want to move around files.

Here is a shortcut address to access the same location, which you can enter into Windows Explorer or Run:

%USERPROFILE%\Documents\My Games\Borderlands 4\

As usual, you can create multiple characters in Borderlands 4 and enjoy individual campaigns for each. It’s a pretty robust system, especially if you’re planning to play with friends using a different character and want to keep your single-player adventure separate.

Borderlands 4 Steam Features

Borderlands 4 supports Steam Cloud, which means you can access your progress on a different device as long as your Steam account is logged into it. It also comes with the following features exclusive to the Steam client:

  • Steam Family Sharing: If you own a copy of Borderlands 4, members of your Steam family can access it in their libraries.
  • Steam Input: While the game has native support for multiple controllers, you can always use Steam Input to get third-party controllers to work without a hassle.

It is not verified for the Steam Deck, and you shouldn’t expect it to run well at all, especially since it uses ray-tracing features by default and is a fairly demanding title. It’s not the most scalable game, so lower-end GPUs will have a hard time maintaining a stable framerate, especially with all the explosions on-screen.

Based on initial impressions, Borderlands 4 is indeed an Unreal Engine 5 game, so you can expect high visual fidelity, stutters when you load into a new zone, and you will need a decent system paired with upscaling and potentially frame generation to get solid performance.


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Author
Image of Ali Hashmi
Ali Hashmi
Ali has been writing about video games for the past six years and is always on the lookout for the next indie game to obsess over and recommend to everyone in sight. When he isn't spending an unhealthy amount of time in Slay the Spire, he's probably trying out yet another retro-shooter or playing Dark Souls for the 50th time.