Baldur’s Gate 3: How to Open the Sinister Door in Szarr Palace (BG3)

Time for some ancient gibberish and sadistic skeletons

Astarion’s had an axe to grind since the moment we met him. And now, finally, we have a chance to let that axe meet vampiric neck. Maybe literally. But to do that, we’ll need to get through the Sinister Door in Szarr Palace.

Baldur’s Gate 3: How to Open the Sinister Door in Vampire Palace (BG3)

Who doesn’t love a good Sinister Door? Particularly one with ornate rats. The only issue with them is that they can be pretty difficult to open… unless you have the right items. And in this case, the right items are the Szarr Family Signet Ring and the Kozakuran Dictionary.

Fortunately, we don’t have to go far to find them.

Screenshots by Prima Games. Click to expand.

How to Find the Kozakuran Dictionary in Baldur’s Gate 3

From the Sinister Door on the main floor, turn left and head through the curtains. There, you’ll find a set of stairs that goes down. Astarion will mention that this is where the “kennels” are, rooms where Spawn are punished.

But the Kozakuran Dictionary is actually in the first room on the left. It’s distinct because it has green and black tendrils wafting off it.

Open it, and you’ll find a Necrotic cloud emanating from a dead child in the center. This child is Victoria, the child of Leon, who cursed his daughter’s blood to prevent the other vampires from drinking from her. Of course, someone tried to drink from her anyway, and now we have this mess.

The dictionary we want is on the far side of the room, in the wardrobe beneath the painting of a butterfly on a skull. You can walk through the Necrotic mist and take damage, or you can use Dimension Door, Misty Step, and possibly even Fly, to get over it.

Once you grab Kozakuran Dictionary, head out of the room.

Related: Baldur’s Gate 3: How to Find Mol After Last Light Inn (BG3)

How to Find the Szarr Family Ring in Baldur’s Gate 3

The next item we’ll need is the Szarr Family Ring. And to get it, we’ll need to stay on the same floor where we found the Kozakuran Dictionary. Continue down the hall and keep right. A hidden door will appear in the circular alcove. This will open up into one of the kennels.

Screenshots by Prima Game

But don’t stray too far. The keeper of the ring, Godey, is invisible and will try to ambush you. He’s just to the right of the door. I revealed him because I had Volo’s special eye, but I suspect that he’ll just verbally accost you.

Once you do speak to him, you’ll have to pass two dialogue checks. The first is Deception and Intimidation. The next is Deception and Persuasion.

The first doesn’t matter, but if you successfully pass the second (which will require you to hit a 20 or higher), Godey will give you the Szarr Family Signet Ring and push you to go upstairs immediately.

If you fail, you’ll have to pickpocket or kill Godey to get the ring off of him.

To be honest, I killed him after succeeding the checks because he’s a monster. He’s not particularly strong, and it’s one against four. Do what feels right.

Since you’re spending so much time with Astarion and other vamps, one status condition that will be of keen interest is Bloodless. But how long does this status last?

About the Author

Daphne Fama

A lawyer turned game journalist, Daphne Fama spends an inordinate amount of time playing games across the spectrum but she'll always have a soft spot for horror and JPRGs. Want to see all the best animal pictures the internet has to offer? Follow her on twitter at @DaphneFama.