There are two types of enemies in Killing Floor 3: Zeds and Mires. Zeds are bio-engineered humanoids made by the Horzine, while Mire is a substance used by Horzine to create some of the Zeds.
You’ll encounter more than 10 types of enemies in a wave, and part of improving your survival skills is learning what these enemies are and what they do. Here’s the full list of Zeds and Mires in Killing Floor 3.
Full List of Enemies and What They Do in Killing Floor 3
| Enemy Name | Image | Information | Strengths and Weaknesses Types |
| Clot | ![]() | Most basic enemy. Very weak. Enrages when nearby Zeds die. | Strong Against: None Weak Against: Biological |
| Crawler Larva | ![]() | Look down. | Strong Against: Acid Weak Against: Heat |
| Crawler | ![]() | Another ankle-biter. | Strong Against: Acid Weak Against: Heat |
| Cyst | ![]() | Weaker than the Clot, but it spits. | Strong Against: None Weak Against: Biological |
| Mire Clot | ![]() | Slightly stronger than the Clot. Can survive headshots at times. | Strong Against: Biological Weak Against: Electric and Cold |
| Mire Cyst | ![]() | Slightly stronger than the Cyst. | Strong Against: Biological Weak Against: Electric and Cold |
| Bloat | ![]() | Inflates and spits bile. Explodes when you shoot the inflated blob. Shooting the head prevents it from exploding. | Strong Against: Acid and Biological Weak Against: Cut |
| Gorefast | ![]() | Enrages against low-health targets. Fast and erratic Zed. | Strong Against: Electric Weak Against: Biological |
| Husk | ![]() | Shoots from above. Goes down eventually. Shooting the fuel tank on the back makes it explode. Has several ranged attacks. | Strong Against: Heat Weak Against: Force and Cold |
| Siren | ![]() | Screams and does massive damage in a large radius around it. Also shoots ranged projectiles. Hit the neck to prevent screaming. | Strong Against: Cut and Electric Weak Against: Heat and Biological |
| Fleshpound | ![]() | Breakable chest and back armor. Enrages from taking damage. | Strong Against: Cut, Biological, and Ballistic Weak Against: Force and Electric |
| Scrake | ![]() | Breakable chainsaw and mask. Enrages from damage. Can hook players. Shoot it in the head, chainsaw, or face. | Strong Against: Cold and Biological Weak Against: Electric and Acid |
| Impaler | ![]() | Shows a red blade, increasing its attack, and prevents staggers. Destroy forearm cores and back tube cores to prevent their abilities. Uses missiles to shoot. | Strong Against: Cold and Biological Weak Against: Electric and Acid |
| Queen Crawler | ![]() | Destroy webs and eggs. Puts down Mire portals to teleport and attack from. Weak in the head, mouth, and back pustules. | Strong Against: Force and Acid Weak Against: Heat and Biological |
| Chimera | ![]() | Throws Mire energy balls (orange), and it’ll spawn Zeds. Uses tentacle projectiles. Extremely aggressive and can teleport to players. Weak in the glowing arm, head, and chest. | Strong Against: Electric and Heat Weak Against: Force and Cold |
Sound Wave also counts as a damage type, but isn’t listed on the table above. Sound Wave is effective against armor, but ineffective against flesh and zedtechs, which means it might just be suitable for breaking down armor on Fleshpounds and Scrakes.
These Zeds can take a while to get used to, but it is going to be a fun journey progressing as a team of six every time you run a game.
If you are interested in learning about crafting material drops from each of these enemies, you can check out our complete crafting guide.















Published: Jul 24, 2025 09:46 pm