• Mortal Kombat X Review

    Be glad: the first draft of this review was a script for a short play in which I met Mortal Kombat X, a wonderful, lovely, witty person – more erudite than initial impressions might lead you to suspect – with a nasty habit of cracking me in the bollocks. Then I decided that if I […]

  • Pillars of Eternity Review

    Game production cycles can stop and restart on the strangest whims. When 3D came along as a viable presentation option, it was assumed in some quarters to supercede 2D entirely. Distributors would tell Obsidian that no-one was buying the 2D(ish), Infinity Engine style games anymore. And to prove that point they stopped commissioning them. “It […]

  • Assassin’s Creed: Rogue Review

    Depending on the number of spin-off titles and mobile distractions you include in the count, Assassin’s Creed: Rogue is somewhere between the seventh and twenty-fifth Assassin’s Creed game. Those are numbers which keep the champagne glasses clinking in the boardroom, but they reflect a series struggling to re-invent itself, and one which is finding it […]

  • Homeworld Remastered Review

    There are probably lots of games from the 90s that deserve a “remaster,” to use the term of choice these days. On the other hand, there are games which should probably just be left alone and nostalgically remembered for how good they were. Happily, Homeworld is very much in the genuine classic category. When Gearbox picked up […]

  • Apotheon Review

    As even the most casual student of mythology knows, the Ancient Greek gods could be a spiteful, arrogant, and jealous bunch. Like spoiled superheroes, they often used their powers to fuck with humanity (both figuratively and literally) and then had the chutzpah to expect continual praise for providing basic services like “making sure the oceans […]

  • Metal Gear Solid: Ground Zeroes Review

    Peter (Parrish): By now, I’m sure you’ve read the IncGamers port verdict for Metal Gear Solid: Ground Zeroes. Tim and I both came away impressed by the optimisation, decent mouse and keyboard controls and range of graphics options, but didn’t get too deep into the mechanics or design of the game. That’s what this joint […]

  • Dragon Age: Inquisition Review

    By now, you’ve probably read plenty of other reviews extolling the numerous sacred virtues of Dragon Age: Inquisition. You’ve possibly also read my early port impressions, in which case you’ll have noticed that – at the time, at least – I wasn’t actually very impressed with what was on offer. The cynics among you will […]

  • Far Cry 4 PC Review

    Far Cry is an unusual series, insofar as none of the games have borne much more than a passing resemblance to each other. The first was a fairly standard shooter with the caveat that it was in a relatively open environment, letting you approach the otherwise-linear levels and objectives from all sorts of different directions, […]

  • Everything Added in the Bitlife Stock Market Update

    Company of Heroes 2: Ardennes Assault Review

    Here’s a quick clarification so Company of Heroes 2 players can determine their level of interest in Ardennes Assault: there’s no multiplayer stuff. You don’t get to use the Ardennes commanders in multiplayer (at least, you couldn’t in the press build I was reviewing) and there aren’t any extra maps. No co-op options either. Relic’s […]

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