We’ve seen quite a bit from Respawn’s Star Wars Jedi: Fallen Order in the past few months both with the Star Wars Celebration in Chicago earlier this year and during E3 2019. While Cal Kestis and the gang looks to offer an incredible narrative experience with fluid fighting mechanics, we’ve learned that the overall violence of the game will be much more tempered down to stay in-line with Disney’s standards.
In a recent interview with IGN, Star Wars: The Clone Wars story artist, Drewry Carvin, explained that Disney is very particular when it comes to the Star Wars universe, which means no more hands flying off into the abyss.
Carvin told th site, “One of the rules we were given was to always hide the cut in case of decapitation. And never show blood. The burn of the lightsaber is supposed to cauterize it instantly.” It looks like Jedi Fallen Order is expected to adhere to the same rules, which means no dismemberment and no exorbitant violence.
Though we’re sure many will immediately say this is a bad move and will make the game suffer for it, there are thousands of incredible titles out there that have toned down violence that do really well. Respawn looks to really have a handle on where they want this narrative to go and given how intimately it ties into the Star Wars universe, including the shows, I personally don’t think we’ll see the game suffer.
As for the game itself, Star Wars Jedi: Fallen Order launches on November 15th for Xbox One, PlayStation 4, and PC. You can learn more about the upcoming title with our Star Wars Game hub right here!
Published: Jun 21, 2019 01:35 pm