For those who just can’t get enough of their League of Legends fix and want to be able to take their favorite champs with them on the go, Riot Games has just announced League of Legends: Wild Rift for mobile and consoles. That’s right, you heard it here first. We’re talking an adapted version of the main game which is being brought to other consoles and to the comfort of your phones, hopefully very soon. The League 10th anniversary stream mentioned that this title would differ from the core LoL game in a few key ways, but that it would also maintain what fans loved so much about the original.
League of Legends: Wild Rift is, as we said, not a direct port of the main game. Its highlight is 15 to 20-minute matches which can be enjoyed in bite-sized chunks, and while it will not have every single skin and champion available on launch, it benefits from a full visual remaster on a lot of the existing game’s assets for an extremely polished look.
There was also plenty of talk about the game showing off an entirely new look, with model overhauls on well-loved champions like Garen and Jax. It looks a bit like the game will have a system similar to Overwatch victory poses, with plenty of cool footage of stalwarts like Vi making a splash. We’re absolutely dying to know over here at the Prima offices about whether or not some of these visual updates are eventually going to make their way into the main game.
Out of all the League of Legends tenth anniversary announcements, this one probably has long-time fans the most hyped. There were a lot of concerns from the community when the idea of a port of the main game was being floated. How would it handle on console? How could you possibly condense the LoL experience onto mobile? How would match-making work? By making a whole other game instead of a direct port, it looks like Riot has been keeping those concerns in mind during this process, and we can’t wait to see what’s next. Check out what we know so far about the new LoL fighting game if you’re as hyped as we are!