Fuse Games Confirms Key Rebinding Is Coming to Star Wars: Galactic Racer
Finally!
A new update for Star Wars: Galactic Racer is available now on PC and consoles, bringing several quality-of-life improvements and a welcome increase in party size for multiplayer. Fuse Games has also provided an update on one of the biggest pieces of feedback from players, confirming that key rebinding support is planned for a future update.
Key Rebinding in Star Wars: Galactic Racer Confirmed for Future Update
Something I mentioned in my review as well is that Star Wars: Galactic Racer doesn’t support key rebinding, which can be particularly problematic for players who prefer playing on a keyboard. While full rebinding hasn’t been added in today’s update, the team has introduced a few keyboard layout presets to support AZERTY keyboards and left- and right-handed play.
Fuse Games has acknowledged that the lack of key rebinding is impacting the player experience and confirmed in the patch notes that the feature is coming in a future update.
Key rebinding support is on the horizon and will be included in a future update.
Star Wars: Galactic Racer Increases Online Party Sizes
Party size in online multiplayer has been increased from 3 players to 6 players. This is a big one, since three players meant you had to stick with a very small group of friends. With 6, it’s much better, especially if you have a larger group that wants to jump into multiplayer Tours together.

In an ideal world, the entire 12-player lobby could be open to friends, so everyone could race together in the same session, but we’ll just have to wait and see if that happens. Still, doubling the party size is a solid improvement and should make it easier to get a full group together for online races.
Other updates include an increase in the credits awarded for joining an online multiplayer Tour in progress, going from 4,000 to 6,000. The update also tidies up transitions when switching to the Spectator camera and removes the option to exit the game from the multiplayer menu to prevent accidental quits.
On the technical side, Fuse Games has fixed several party stability issues, a PS5 connection issue, and a crash related to AMD Frame Interpolation. These are smaller changes, but they should help make the overall multiplayer experience a little smoother.
Overall, this is a solid update with plenty to like, and an update on keybinding for a future patch is exactly what we need right now.